11 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 1.8 hrs on record (0.4 hrs at review time)
Posted: 14 Jul, 2016 @ 9:36am

GTX 1080 FE (no oc) graphics, 970 (no oc) physx. Runs the game on high. Tiny glitches visible in physx calculations of the fire when I was trying to fill the scene with fire. No lost frames as far as I could tell. Setting the graphics between low and high changes the fire voxel density, but seems to leave the fluid calculations untouched.

Overall a enjoyable time. There are lots of things to play with and break, and the breaking feels fun. I'll be sharing this with friends! It's not only an interesting trip to VR, but also demos some really cool tech.

Things I would change if I could:
- add brightness or glare to the fire so it looks better
- add fire to the pistol as the muzzle flash
- play with the turbulence particle balloons forever
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