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Recommended
0.0 hrs last two weeks / 718.6 hrs on record (704.7 hrs at review time)
Posted: 10 Dec, 2024 @ 4:56pm

Our son was only 14 when he was diagnosed with Lukemia. The journey was long, filled with treatments, surgeries, and countless nights where we watched him battle not just the disease, but the overwhelming fear and loneliness that came with it.

But there was one thing that brought him back to life in those dark moments: The Binding of Isaac.

He found it during one of his hospital stays, and at first, it was just something to pass the time. But soon, it became more. As he played, he would tell us about his runs—how his items worked together, how he fought back against impossible odds. We saw him light up with excitement, a spark of joy we hadn’t seen in a long time. The game gave him a sense of purpose, a chance to be a hero, even when he couldn’t be one in his own life. For hours, he’d immerse himself in that world, and for a while, the pain seemed to fade.

Sadly, he lost his battle. But those moments, those hours spent with Isaac, were some of the happiest of his final months. We know that, for him, it wasn’t just a game. It was a source of strength. A way to feel like he was in control when so much of his life had been taken from him.

To the creators of The Binding of Isaac: Thank you. You gave our son a little piece of light when everything else felt so heavy. You gave him a way to feel like he could fight back, and for that, we are forever grateful.
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