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31-40/68개 항목을 표시 중
2명이 이 평가가 유용하다고 함
기록상 10.6시간
My time with Hypnospace Outlaw was an enjoyable one. It took me around 10 hours to complete the main story. I got stuck on some puzzles, so it could take a few hours less or more depending on the player. I think that Hypnospace Outlaw would appeal to both point-and-click fans and 90s internet users. There’s some truly hilarious stuff in here, and it’s a blast from the past. If you’re looking for a complex and very entertaining game to challenge your wits, you can’t go wrong with Hypnospace Outlaw.

Pros
Unique and Funny Webpages
Clever Point-and-Click Puzzles
Excellent And Diverse Soundtrack
Interesting Story

Cons
Puzzles Can Get Tiring and Tedious
Hit-Or-Miss Search Function
Leads to An Unrewarding Ending

Full Review [techraptor.net]

Score: 8/10

2019년 3월 12일에 게시되었습니다.
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3명이 이 평가가 유용하다고 함
기록상 22.4시간 (평가 당시 17.9시간)
Wargroove feels like a successor to Advance Wars, but so much more too. The gameplay is reminiscent of the Wars series, but each unit with their critical strike abilities and every commander with their grooves adds so much more. The extra modes Chucklefish incorporated into Wargroove means that there’s bound to be something for everybody. A lot of people were wondering if this tactical strategy game could live up to the hype. I believe it has, and so much more.

Pros
Colorful and Stunning Art Direction
Wonderful Soundtrack
Fun Strategic Gameplay
Wide Variety of Fun Game Modes
Campaign and Map Creator


Cons
Relatively Uninteresting Story
Rating System Seems Off
Some Grooves Seem More Useful Than Others

Full Review[techraptor.net]
Score: 9/10
2019년 2월 1일에 게시되었습니다.
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기록상 35.8시간 (평가 당시 20.3시간)
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You can drink brews with the boys and go into missions completely smashed.
2018년 11월 23일에 게시되었습니다. 2018년 11월 27일에 마지막으로 수정했습니다.
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기록상 17.3시간
It's an excellent FPS. If you enjoyed Insurgency, you'll be right at home with this game too. It seems a little rough around the edges, and I do prefer Insurgency over this one, but it's also a nice change of pace. It's steep in price for what it is, but I got it for $6.00 on sale. I think that was well worth it.
2018년 4월 28일에 게시되었습니다.
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기록상 16.0시간 (평가 당시 3.6시간)
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If you're a fan of classic, old-school FPS games, this one is for you. Especially if you enjoyed Heretic and HeXen.
2018년 3월 14일에 게시되었습니다.
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기록상 17.3시간 (평가 당시 12.7시간)
It's absolutely fantastic. One of the most satisfying games, when you have everything placed so that it all goes right. There are plenty of unlocks and achievments that'll keep you coming back.
2018년 2월 28일에 게시되었습니다.
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기록상 19.2시간 (평가 당시 15.7시간)
Nominate this for the Labor of Love award, because it truly is one.
2017년 11월 22일에 게시되었습니다.
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기록상 13.8시간
I was pretty impressed at first. Being able to zoom out to see the entire galaxy to zooming in on a single tiny pod is pretty cool. The concept of hijacking ships and kicking ass is pretty fun too. The novelty of it all wears off after a few hours, unfortunately.

It's not a bad game, it's just pretty bare once you get into it. There's not a lot of depth to it; you just have to hijack ships, do an objective, and get better loot. Then you liberate colonies, and that's about it. The ships are cool at first but soon become very repetitive despite its randomized nature. I see a lot complain that the guards are a problem, because most of the time there's groups of guards in single rooms, and one might venture out and become isolated, then you can pick him off. Rinse, repeat.

I started to approach about every mission with a wrench because you can hit with it from afar and throw it, taking out two at once, initially. The game mixes it up a bit including shields and other things on enemies, which require specific weapons to deal with or some ingenuity. Like, you can lead these guards with impenetrable armor (again, unless you have a certain item) and shoot a window, sucking them out. Often times it's not the best choice, but it's there.

The retirement system seems cool at first but in the grand scheme of things doesn't really matter. The Defector missions are really fun and are probably the highlight of the game, but like a lot of things in this game, it simply doesn't matter. There's no benefit to defector missions other than fun; it doesn't contribute to your end goal in liberating the entire system.

The artwork is fine, I appreciate the little details thrown into the different factions but it (again) gets repetitive. Some of the textures when you move in become pixelized like a ♥♥♥♥♥♥ jpeg. The game also has only two FPS options, 30 or 60, which is silly but maybe there's some constraint I'm not aware of.

If it looks like I hate the game, I don't. It's actually pretty addictive and I managed to put in ~14 hours into it. If the developer adds more to the game then I can see it becoming a really special game. At this point though, there's a sort of novelty to it that wears off way too fast. Still, for 15 bucks, it's not a bad deal, but it's not really something I personally see myself or many others spending a great deal of time on.
2017년 9월 26일에 게시되었습니다. 2017년 10월 3일에 마지막으로 수정했습니다.
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기록상 0.0시간
The new contributions to the game are significant. Along with the most notable inclusions, The Chosen and factions, there are plenty of other great changes well for the asking price of $40. New areas, enemies, and strategic elements are all here. It's only marred by some pacing issues because there are just SO many different things going on, but overall it's the definitive way to play XCOM 2.
2017년 9월 10일에 게시되었습니다.
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기록상 44.7시간 (평가 당시 4.3시간)
앞서 해보기 평가
The game is super fun and very unique. There's a bit of a learning curve but if you're intimidated my best advice would be to play it and you'll figure it out soon enough. My favorite part so far has been being a medic. Running over to dudes that are down knowing that the enemy is right around the corner is awesome. And unlike other games such as this, I really feel like I made a difference - for better or for worse.
2017년 8월 2일에 게시되었습니다.
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31-40/68개 항목을 표시 중