5 people found this review helpful
2 people found this review funny
Not Recommended
0.0 hrs last two weeks / 0.0 hrs on record
Posted: 20 Feb, 2018 @ 2:02pm

What you get:
-A very short campaign
-An assault rifle
-A new armed wingsuit

The campaign while short is fun and interesting considering the new gameplay mechanic, a bavarium powered wingsuit. The wingsuit is jet powered and has one machinegun and a missile launcher, both upgradable. Unfortunately, the challenges are fairly annoying to complete. And because of the location of the airship the enjoyment is diminished, it just takes way too much time to get up there.

The AR is, underwhelming. We already have many AR's, a shotgun or secondary pistol would have been more interesting to play with.

Now, to the main selling point; The wingsuit. At first it seems like a blessing, if not op. But then it hits you, you become unstoppable. You can just sweep over bases and shoot chaos objects without a worry in the world, SAMs will of course target you but evaiding them is far too easy. So easy that the game becomes monotone and boring. The wingsuit absolutely blows 95% of the land vehicles, boats, helicopters and planes. You'll only call in a rebel drop to get weapons because you are guaranteed to have a way to get from point A to point B.
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3 Comments
Bubbiboor 12 Mar, 2018 @ 8:21pm 
I can't agree with you more on the BWS, it needs a complete new overhaul of balance. I know you can enable/disable it anytime but then it just sits in my inventory like a sad puppy. What I mean by that is I paid for the DLC and not using it simply because it's too overpowered just breaks my letdown heart.
El Pedro Los Yeet 22 Feb, 2018 @ 5:13am 
Yes it is but it quite simply becomes monotone after a while. It just makes the game too easy.
paul 21 Feb, 2018 @ 11:27pm 
Though I respect your opinion and understand your frustration, is it not the point of this game to be an unstoppable 'force of nature'? (so to speak)