Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
the nodes used to do something, it might not be in the older versions that are on the internet and i lost the newest version of the source code. essentially they let the zombies know how to get to the player when they were on a higher or lower level.
the zombies getting stuck on the stairs was probably an easy fix but i never did fix it. essentially they were supposed to move to the stairs object and lock on the player does but for some reason they never move when they have done that.
the best thing would be to just remake the code for the pathfinding because it doesnt work very well. feel free to go ahead and do whatever you want with it, all the sprites are online and the only reason i never released the code was because i lost it when i moved and didnt take my computer with me.