1 person found this review helpful
Recommended
0.0 hrs last two weeks / 0.0 hrs on record
Posted: 24 Jul, 2024 @ 7:39am
Updated: 24 Jul, 2024 @ 7:47am

In short the DLC is good, the bosses besides the last one are weak imo
The only advice is I'd give is with bosses is CHANGE YOUR BUILD IF YOU'RE STRUGGLING, there's plenty of cheese builds using shields and spears to just tank bosses (if you're lazy) or insane weapons like the backhand blades. and don't forget to use as many buffs as possible,mostly black flames protection and the deflecting hard tear for your physic. Try without spirit ashes (if you're level 150) unless its the china dog or the guy ontop of boar (a lot of roll slop, typical from beast-like enemies) the bosses in this game have their own "rythm" and will take a while to understand, if you're struggling there's always guides on how to dodge. Some attacks aren't your normal just dodge roll, they're intended to be jumped over or sprinted away from and you'll have a "aaaaah" moment and say to yourself "so that's what I needed to do". Again, if you're getting beyond frustrated you can always choose a cheese build (I don't blame you for the two mentioned and the last boss) but mentioning the last boss, he is disgustingly hard in a bad way.

The great things about this DLC is that it is simply more Elden Ring, if you love the lore there are some shocker moments and ALOT of questions answered, which I loved finding out myself along with theorizing with mates. The zones are also absolutely beautiful and it just gives you that sense of wonder and excitement to explore, delving yourself into the world and there are plenty of moments where you stop to take it all in like you would on a hike. Fromsoft once again proving art direction is better than graphics. You're also rewarded for doing this with the new way to get stronger, which is finding Scadutree Blessings. Finding these Scadutree pieces increases the percentage of the damage you deal and take to enemies within the Shadow of The Erdtree realm (like you would upgrading a flask, you use them at the bonfire)

The bad parts of the DLC is the final boss. It has a lot of visual clutter and a lot of different types of attacks where you will just die even with good damage reduction. But it is parryable, that's how I ended up beating him but f#ck he's got a lot of health and is resistant to everything, and some weapons (slow weapons) are just not feasible as he attacks so frequently (I was originally strength faith with Malikeths blade but that did just not work well)

This is just a me issue that's nitpicking but it's easy to get lost and trying to figure your way to certain areas (one is area is just locked off if you don't find the invisible wall on the other end of the map) the verticality is super cool but super confusing. Again, a me issue, as I don't like to look up how to get to certain area's. I like the sense of accomplishment and don't want to be spoiled. Get a mate to clue you in if you're like me.

The other bad parts of this DLC is probably the burning men, some have cool ways for them to be defeated which you get clue'd in by finding notes around the world, but others you just have to flat out him then in the foot until they die and it takes a really really reeeeeeaaaaally long time and it's just ♥♥♥♥. I would say skip them, but they give you things for your physic (like the deflecting hard tear) which is important.

And lastly the classic, fighting the camera as well as the boss, I know people say to just unlock your camera but is it really hard to have the camera zoom out a little bit for bigger enemies with large attacks? Or have the camera slightly faze through surfaces so i'm not zoomed in on my characters nuts.
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