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Évaluations récentes de Otibow

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Affichage des entrées 1-10 sur 32
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50.1 h en tout (20.9 heure(s) lors de l'évaluation)
Pacific Drive is probably one of the most atmospheric games I've played. It's not really a horror game but it tends to create an unsetteling environment with it's visual- & sound design. I love when games just let me play at my pace when it comes to it's story, so I don't need something to rush me all the time and the game respects that.

One thing I noticed though, is that once you are in a run, you have to finish that run. You cannot save while on the road and only in your garage. For some trips it is fine but sometimes you play up to 2 hours to reach your destination. So far my sessions have been long enough so it was no issue but damn, just let me save while on a trip.

One thing I always praise in games is that lets you customize every single minute detail about gameplay, like how much damage does this, how long lasts this item / element etc. which lets everyone play how they want the game to feel.

The music was also a highlight for me as it fits the game perfectly, though the song selection of the radio station is limited and gets repetitive after a while. But it also allows to put in your custom music in between the original songs, so you can improve on that yourself if you need to.

I bought it for 40% and I can say the purchase was definitely worth it. Would I be happy if I spend the full price? Maybe, but I would still recommend waiting for a sale. The game is very niche and not for everyone. If you got interested by the trailer and don't mind somewhat repetitive gameplay, it is probably for you.
You play this for the journey, not the destination.
Évaluation publiée le 2 décembre 2024.
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61.7 h en tout (56.7 heure(s) lors de l'évaluation)
Slow tactical shooter that's more than just spastic running around and twitchy shooting. It's especially fun with friends, but the AI ​​can do its thing too.
Évaluation publiée le 28 novembre 2024.
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144.2 h en tout (108.5 heure(s) lors de l'évaluation)
This game is the embodiment of "one down, 18,446,744,073,709,551,615 more to go" without being discouraged, when you realize it is impossible for anyone to archive in our combined lifetimes.
Évaluation publiée le 15 novembre 2024.
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1 personne a trouvé cette évaluation utile
67.8 h en tout (60.4 heure(s) lors de l'évaluation)
Rusty is a cool fella
Évaluation publiée le 19 septembre 2024.
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77.5 h en tout (8.9 heure(s) lors de l'évaluation)
I have accumulated over 130 hours pre-release on Epic and I have enjoyed almost every second of it. I had my problems here and there with the trial version and was therefore all the more pleased with how good the actual release is.
I would also like to point out that the developers gave us the opportunity to get a free Steam key if we owned the game on Epic. Kudos for that!
Sins of a Solar Empire II is everything I ever wanted from an space RTS. It combines 4X and real-time strategy masterfully. It looks, sounds and plays good too.

One little criticism I have and you may have already noticed is the price. We did get a reduced price for the release but almost €100 for the premium edition, that at launch is not including more content than base game, is a lot. I have enough trust in the developers to say that the promised content will come but still, €100 for a promise is a lot. Maybe this will be more of a non-issue with a lot of sales in the future but who knows.

But if you have played Sins of a Solar Empire Trinity or Rebellion and thought you would like more of that but modern, then you can skip the review and just get the game. It is like the older Sins titles but refined.
If you have no experience with RTS games, it is also a good game to get into the genre, as it allows you to customize the gaming experience to your liking.
And for all RTS veterans, there is definitely a lot of stuff that was not found in other genre titles. Sins doesn't reinvent the wheel, but it's a breath of fresh air in the sterile RTS space where a lot of games copy what others do.

TLDR: It's a good game, genre fans, treat yourselves. RTS isn't dead yet.
Évaluation publiée le 21 aout 2024.
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51.5 h en tout
Genuine masterpiece
Évaluation publiée le 9 mars 2024.
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1 personne a trouvé cette évaluation utile
11.0 h en tout (10.0 heure(s) lors de l'évaluation)
Better than the first one.
Évaluation publiée le 25 novembre 2023.
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52 personnes ont trouvé cette évaluation utile
5.6 h en tout
The first time I played WRC, I was actually pleasantly surprised. There was a lot of content and the stages were fantastic. I also found the handling to be very good, even though many people think it's too "arcadey".
But then slowly all the negative aspects came to light. The first negative thing I noticed was the terrible performance. The game actually looks and runs worse compared to Dirt Rally 2.0. Personally, I wouldn't have a problem with the graphics, but the fact that it also runs worse is just embarrassing.
Then the menu navigation, which is incredibly terrible. I don't understand why you always have to hide everything behind some tablet looking buttons and constantly have to go back and forth in menus. No matter whether it's in the main menu or between stages, the menus just suck. And stuff like the livery editor that just doesn't work properly and it is missing essential features like copy & paste, mirror to other side etc. So in carrer mode I was just driving a grey box the entire time.
And then the gameplay itself. Like I said earlier, handling and the tracks themselves are great and I had fun driving through the stages.
Then I noticed that the AI was 1-2 minutes, yes MINUTES, behind me in one single stage despite the difficulty setting being set to maximum. I was very confused about it and at first thought it was maybe a bug or something. Then I tested several vehicle classes and AI settings in a self created rally. The result was that the difficulty slider had absolutely no effect on the AI's times. Like they always drove about the same time regardless of the AI setting, maybe like 1 or 2 seconds faster/slower.
At that point I just said "No, I'm done" and refunded the game.
Évaluation publiée le 5 novembre 2023.
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130.9 h en tout (29.1 heure(s) lors de l'évaluation)
Bought this soundtrack and it came with a really awesome game.
Évaluation publiée le 20 octobre 2023.
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1 personne a trouvé cette évaluation amusante
141.0 h en tout (125.0 heure(s) lors de l'évaluation)
My sleep paralysis demon now informs me about my reactor, sensor and weapon status right before I hear wierd stomping noises so that's kinda cool...
Évaluation publiée le 16 aout 2023.
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Affichage des entrées 1-10 sur 32