ooshata
Croatia
 
 
Enjoy, explore, create :special:

:Walkie:
현재 오프라인
스크린샷 전시대
The Curse of Monkey Island
4 2
추천 아트워크 전시대
The Curse - Title screen
2 1
아트워크 전시대
Pixarization
8 3
제품 평가 전시대
One of my all time favorites. It left such an impression on me back in 1997, that I don't even pretend to be objective.

However, ff I were to pretend, I would say the visuals look unique and cool to this day. Music didn't loose any of it's charm. As far as writing and puzzles go, both are still exceptional. Although, I do admit they feel a little less magical at certain points. There are some characters and jokes that could have been done better. And a few puzzles (a few, not many) are a bit too wacky and out of sync with any kind of reason. Nonetheless, The Curse of Monkey Island is still worth playing and replaying.

PS I would be excited for a remastered version, how about you?
스크린샷 전시대
Oh the colors
The Pirate I Was Mean't To Be
Haggis: We're a band of vicious pirates!
Edward: A sailin´ out to sea.
Bill: When you hear our gentle singing...
Haggis: You'll be sure to turn and flee!

Guybrush: Oh, this is just ridiculous.

Guybrush: Come on, men! We've got to recover that map!
Bill: That pirate will be done for, when he falls into our trap!
Bill: We're a club of tuneful rovers!
Haggis: We can sing in every clef!
Edward: We can even hit the high notes!
Haggis: It's just too bad we're tone deaf!

All: A pirate I was meant to be!
All: Trim the sails and roam the sea!

Guybrush: Let's go defeat that evil pirate!
Edward: We know he's sure to lose, ´cause we know just where to fire at!

Edward: We're thieving balladeers.
Haggis: A gang of cutthroat mugs.
Bill: To fight us off ye don't need guns!
Edward: Just jolly good ear plugs!

All: A pirate I was meant to be!
All: Trim the sails and roam the sea!

Guybrush: All right, crew, let's get to work!
Haggis: Our vocation is a thing we love, a thing we'd never shirk.
아트워크 전시대
Guybrush Threepwood by Vincent van Gogh #2
29 2
즐겨찾기한 가이드
제작자: Dimi
239명이 평가했습니다.
There are 2 methods. The first method is a simple one, without file modifications, that filters the graphics to make it less pixelated. The second method adds a high quality image upscaling filter by Zenju “xBRZ”.
추천 아트워크 전시대
Something borrowed, something yellow
8
좋아하는 그룹
Monkey Island - 공개 그룹
Do you want to be a Pirate?
1,454
회원
21
게임 중
240
온라인
52
채팅 중
즐겨찾기한 가이드
제작자: MakoSipper
47명이 평가했습니다.
This guide was created to help you avoid missing any achievements while playing through the game only once, but still not ruining your experience to play through the game and solve the puzzles yourself.
어워드 전시대
x10
x6
x2
x1
x3
x3
x5
x4
x2
x2
x1
x1
x3
x3
x2
54
어워드를 수상하셨습니다
28
수여한 어워드
좋아하는 그룹
Idlers with Drops - 공개 그룹
All the Steam Idle Games with Inventory Drops
5
회원
1
게임 중
3
온라인
0
채팅 중
최근 활동
기록상 56시간
마지막으로 플레이한 날짜: 2025년 1월 2일
기록상 0.2시간
마지막으로 플레이한 날짜: 2025년 1월 2일
기록상 690시간
마지막으로 플레이한 날짜: 2024년 12월 30일
ooshata 2024년 10월 14일 오후 10시 34분 
ooshata 2024년 10월 6일 오후 2시 46분 
I've just had a nightmare, and I asked ChatGPT about it.

GPT-4o
If EA were to monetize Rocket League, players might see an increase in microtransactions and in-game purchases. EA is known for its monetization strategies, often incorporating elements like loot boxes, premium cosmetics, and season passes. Rocket League might experience a shift where exclusive items or cosmetics are gated behind paywalls or chance-based systems. This approach could generate significant revenue but might receive criticism from the community, especially if gameplay becomes tied to players’ spending.
ooshata 2024년 10월 5일 오전 4시 14분 
Kupujem igre, spremam steamnicu
ooshata 2024년 7월 15일 오후 2시 20분 
Davor Šuker ove godine u Ulitamte Teamu ima Pace 96. Što znači da Aljoša Asanović ima Ljubaznost 98.
ooshata 2024년 7월 15일 오전 2시 22분 
The summer when Steam went bananas
ooshata 2024년 7월 13일 오전 9시 27분 
FIFA games. The more I play them, the less I enjoy them. The less I enjoy them, the more I play them.