4 people found this review helpful
Recommended
0.0 hrs last two weeks / 4.4 hrs on record
Posted: 20 Aug, 2013 @ 8:44am

Thomas Was Alone probably sets the record for "lowest-budget to biggest-heart" ratio in a game. And if not, it's pretty high up there. Now, don't get me wrong, when I say "low budget", I don't mean it's half-assed in any way. It's actually really well made - rather, the look of it is purposely lo-fi. You play as a red rectangle named Thomas whose goal is to make it through a series of 2D puzzle-platforming levels. Along the way you'll also meet other colored rectangles, each with their own unique abilities and personality. And that's all I'll really say about the plot. Suffice it to say that you will be amazed at how much you'll actually care about a bunch of little rectangles. That is due in equal parts to the writing and the well-done narration that accompanies it. As for the actual gameplay, it's good, but very easy. The levels involve puzzle-solving and platforming, but neither aspect is even remotely difficult, except perhaps in a couple of spots here and there (which I would classify more as tedious than hard). So this is not a game you should buy looking for a challenge. You should buy it if you are into indie games with unique looks, story and ideas. It's a great experience, all around - a perfect casual game to while away an afternoon. The game will take around 3-4 hours total, including all secrets, so it's not very long, but it also doesn't overstay its welcome. Definitely check it out if you like these types of games.
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