No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 2.9 hrs on record
Posted: 1 Jun, 2021 @ 2:35am

The game gives a good first impression but the cracks quickly show themselves

Positive points:

  • Scope system is great. Adjusting for wind and distance is fun and rewarding
  • Bullet cam is decent, heads explode in an amusing way
  • Graphics look great and the game runs without a hitch
  • Decent cinematics and voice acting

Negative points:

  • Absurd level design. Complex paths and tall grass everywhere but very few places to actually snipe from. Sight lines are very limited so you have to kill more than 50% of enemies with a suppressed pistol if you want to stay in stealth. The level design combined with enemy placement means that it is impossible to kill most enemies with a sniper rifle without being seen. The level design funnels you into close combat and the interrogation mechanic encourages you to get close to an enemy which is stupid. Just far too many pathways and not enough open space to actually get to use your sniper rifle.

  • Takedowns from behind are noisy and alert other enemies

  • AI is baffling. When they notice they're being shot at they just hide behind cover doing nothing. Sometimes they send an armored vehicle towards you but it can bug out. They're also ridiculously accurate with their assault rifles at almost any range. Sometimes they're dumb idiots and sometimes complete gods.

    To give an example:

    I set down a poison mine along the route of a patrolling pair of soldiers and then retraced my steps to a known location to look for a vantage point so I could shoot towards the facility. When the enemy died to the poison mine, the entire base sounded an alarm. Slightly bizarre since the soldiers were not in direct view and there was no one close to where the mine was. At this point I was 300-400 meters away from the facility and somehow the enemy knew where I was. And I was being shot at. I tried to look with the binoculars to find what was shooting at me. At first I thought it was a helicopter or something but it was the enemy soldiers. They were shooting at me from hundreds of meters away. Once their aggression reaches a certain state it seems that as long as they have a direct sight line to you, they are able to shoot you accurately no matter how far away you are.


  • Checkpoint save system means you could potentially lose huge progress. At one point I loaded into a checkpoint inside of a hut and the enemy commander that I had killed earlier was respawned.

  • Your own traps are lethal against you and you can trigger them yourself. Completely stupid and discourages their use because for example if you cover your rear with a mine you could forget about it and later on step on it and die immediately, potentially losing huge progress because of checkpoint save.

  • More of a subjective point but the character's blocky/polygon looking mask looks silly

Personal score: 4/10
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