24 people found this review helpful
Recommended
0.0 hrs last two weeks / 5.6 hrs on record
Posted: 10 May, 2021 @ 8:35am
Updated: 10 May, 2021 @ 9:08am
Product received for free

Early Access Review
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Anna: The Series Test is an adult (R18/21+) visual novel with an interesting bit of choices and a strange twist where a choice has to be determined each round, but you do not know where they are going, or what may have happened, or be happening to them. There are around six various people to choose as to who to visit, and I am not sure if time has any influence (as far as wasting time sleeping, or other methods of skipping the day).

I like that the unique angle taken has a direct participation in trying to find a conclusive strategy as to when or why to remove somebody, and how it changes the eventual outcome after the fact, since the character is gone from the usual story-based interaction, but it is still possible to experiment with some things even after the fact, which can even help figure other things out that were otherwise not as easy to discern. It has a nice premise, and while it is not extremely hardcore so far, it does deliver a bit of some suggestive and revealing scenes at times.

The game itself has nice art and the style is interesting, adding a layer to the overall setting and general feel for me in some sort of way. I like the direction of the stories for the most part out of what I have encountered, and while the ideas are written well, I find that the grammar is really tough on the eyeballs if you are kind of like me, and prefer clear and well-written phrases, grammar, and punctuation - proper and suitable “diction”! Pun intended. Who am I kidding?

Graphics and rendering movements are nice, but a bit cut in pieces, depending on the scene. There are some motion-based animated scenes as well. So far, not much has been revealed beneath the waist for me, butt (I had to do that) there are a lot of nice shots of the said region to muse over as you play. I find them quite likeable myself. I don’t necessarily find most of these robotic women(?) too attractive in the facial area, but their body styles are really sleek and nice. It’s also more realistic in terms of the skin not having that icky (to me) overly shiny and bronzed body, like somebody at a muscle competition that puts 4 gallons of baby oil on their body and sprays themselves until the appear more orange than a Halloween jack-o-lantern of a creature descended from carrots who was once a president somewhere in the world.

All jokes aside, the game is fairly okay and promising so far, aside from a few technical “out of the gates” just released game issues I found of slight bother, but I will be taking a few notes and maybe reach out once I have compiled all I think I can figure out. I’m happy to pass along some editing if it can help as I go along. I still have a lot more “inner workings” to delve into and examine fully to really understand the context, but so far so good!

Appears there is replay value with multiple endings. I do not know of the price yet, nor do I know of what sorts of other steam-related tweaking it may have added, such as achievements, cards, or any other types of bells and whistles. These things will help with how I feel about the game in regards to total cost so far. I still need to play out more of the game myself before I can give a solid answer to the average per hour estimate, which can help me figure out how I would calculate the base value (in a money per hour kinda way). Of course none of that matters anyway if a game is bought and just collects dust for years. It can be the best deal ever, and yet by not playing it, there is no real value since the potentially enjoyable experience itself is missed out on, given such a case.


Pros

Interesting approach to the visual novel core elements. I like the way it’s going so far, and it’s not a borderline game where “the graphics save it” because of the genre. Not a lot of quantity so far , but the quality is excellent, which totally makes up for it.

The rendering and art of the game is great, as I mentioned. Looking forward to… looking at more? More to come?

The combination of driving elements regarding each encounter and their story, the overall bigger story to try and figure out, and and the glue of the setting and graphic style round this out to have major potential, but I would advise caution and maybe try a little bit of the game, since you do not have to commit to a purchase if you meet the extremely skimpy and limited (more skimpy than the clothing I’m seeing in this game!!) Steam refund requirements.

A completionist would really enjoy this, since it has multiple endings, replayability and a lot of choices to make. I do not know to what extent some of these choices change eventual outcomes, whether it is elimination-based, removing characters each round, or just picking between a response when given the opportunity, and how that in turn affects other aspects of the game.


Cons

The grammar is very very tough to read. It’s pretty rough going, and in need of a serious overhaul. Nearly every text bubble has something in it I can find that just doesn’t really work together with the phrasing, or the tenses do not match, or punctuation has issues. Random stuff like that.

Riding off the previous grammatical issues that need attending to, it is and (especially near the beginning) was hard to understand, and there is no real difference to distinguish if one speaks or is thinking, aside from parenthesis, which I found to be missing in spots if that is what is being used, and this lead to further reading to clear up the confusion of what was meant, since it could have several different interpretations otherwise, based on how one broke the wording down, which parts they read seem like thought, which are speaking, and so it kind of gets hard to understand in a few spots until a bit further along.

So far, not many cons beyond those few grammar things. Sometimes the pixels freaked out in certain sections, making it appear slightly blocky or flat. This may have been intentional though, given the theme of the game, so I am not sure if it is a problem or intentional use of the aforementioned concept. I noticed it a few times in certain parts though, where it would be that way for a scene, or would flicker a time or two.

I would like a few more options in the settings, as well as a way to change the font style and also possibly the color. It can be hard to read when it’s got certain backgrounds near the wording, due to how it is structured.


Conclusion

This has been a pleasant surprise all in all, and I am happy I have had a chance to work with the game a bit and critique it. I hope it resonates well with others who play, and I hope the development will consider some of the issues. I am willing to offer assistance with edits if it would be helpful. I cannot devote a ton of time to doing so on my free time, but I am thorough.

Final verdict rests on the price, but for a completionist, the visual novel fan, people who like the thriller/mystery genre, and just overall lewds who have a mix of the above tastes and likes, I’m going to say you’ll get a decent amount of hours out of the game if you go through all it has to offer at first glance. I'm sure I've read larger visual novels, but also many that were much shorter. /cut the rest to top link.
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1 Comments
Heron500 10 May, 2021 @ 11:44am 
:kthumb: Nice