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Recommended
0.0 hrs last two weeks / 9.3 hrs on record (9.1 hrs at review time)
Posted: 31 Jul, 2024 @ 3:58am

Have to recommend, but extremely disappointed. Just finishing my second playthrough since launch, & I'm remembering why I left the experience the first time with a weird feeling.

The visuals, the story, the physics & feeling, lighting, sound - impeccable. Puzzles are fun & satisfying, never too hard, but not always immediately obvious. Exploration is satisfying & the game starts off incredible. This stays true, up until midtown.

The midtown section feels like one of the most wasted potentials in the history of video gaming. Where is all the vertical exploration? Why does it feel shorter than even the slums? Everything else is paced so well, but the length of midtown brings the experience down. The area's presentation is fantastic. When you first enter it seems like this is where the bulk of the game is going to be, but this isn't so. Midtown is roughly the same length as every other zone, it only *looks* gigantic. The slums never gives a feeling of linearity, but midtown is riddled with invisible walls, roads that you *could* walk up, but the game doesn't let you. Midtown gives the idea of the sense of freedom, but it's the most on-rails section of the game, especially the factory section. 60-70% of the game should've taken place in midtown, but it's over before you can really dig into the vastness of the setting. Such wasted potential, super disappointing.

7/10 because of the flat endgame.
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