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Tercatat 4.9 jam
Ulasan Akses Dini
Lotta bugs in this game, literally.
Diposting pada 2 Agustus 2021.
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Tercatat 0.4 jam
I just found out i can get faster by closing in to someone's rear bumper
Diposting pada 8 Januari 2021.
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Tercatat 6,209.7 jam (Telah dimainkan 2,771.9 jam saat ulasan ditulis)
For the record, i like playing Sven co-op since 3.0 and it was blasting and amazing.

But somehow the recent update is, well... "disaster"(yes, i meant it)

now you gonna spend the half-life just pushing easy objects.

and tell me, what's the point if +speed(walking) using exact code line as use +use(use command)?

Also even more funny thing is, it was a +use expolit instead of +speed one and devs claimed
"we found out people abusing the use expolit to make it faster than running."

Really? Then tell me why i don't see the people in sven co-op keep using the +use expolit you talk about.

and you got any video proof that was true?

also you sure the confirmation is came from exact Sven co-op not that HL21 project where only speedrunners exists?

Just because the game engine was 22 years old doesn't mean you can excuse the ♥♥♥♥♥ out of it

Even more funny to me is, core maps from 1.0(svencoop1,svencoop2) are broken after 5.0 update but still not getting any proper fix but instead breaking more "working functions" and claim it "yes it's one of our brilliant concepts trust us you gonna honestly appreciated ;)"

More important, their ♥♥♥♥♥♥♥♥ discord made the following statement for the recent update:
It's about refining the "Half-Life Single Player" experience with Co-op.

>"Refining Single Player experience on a Co-op game".

And i don't think is the same experience that i have to spent literally half of my life pushing boxes around while playing Half-Life's the hazard course(Training room).

In short, the game's dying right now and better off look for stable older version copies.
Diposting pada 30 Desember 2020. Terakhir diedit pada 31 Desember 2020.
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Tercatat 79.8 jam (Telah dimainkan 34.7 jam saat ulasan ditulis)
2007: "Nice PC, but can it run Crysis?"

2020: "Nice PC, but can it run Cyberpunk 2077?"

10/10 Still runs like Crysis at it's time
Diposting pada 13 Desember 2020. Terakhir diedit pada 30 November 2021.
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Tercatat 201.1 jam
「我兒子多年前葬身海底了。」

「要不要來場昆特牌?」

*點頭*

想要轉移話題,昆特牌幫你搞定。
1337/1337 果真是值得買來玩的好遊戲。
Diposting pada 27 Agustus 2020.
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Tercatat 14.1 jam (Telah dimainkan 2.7 jam saat ulasan ditulis)
這是一款裝在25年時光膠囊裡物超所值+滿滿的誠意的精品。

各方面都是呈現1995年時玩家們對於這遊戲的憧憬,並且加了很多當時沒有看到的幕後製作。
(也可以當作是老玩家們苦等了25年的驚喜)

音效、模型及建造完成的動作也是個很好的看點。

而且OST(原聲帶)完全重新創作方面也真的給大家有了25年來的饗宴。
(重製總長度將近7小時+額外的1小時)

不過因為本身的路徑規劃還是參造25年前的樣子所以操作方面還是有頭痛的成分在。
(至少可以用現在RTS的方式下指令是挺好的)

除此之外也加了紅色警戒及之前沒在PC上出過的擴充包
(其實不確定,不過我是沒看到這類的擴充包之前有販賣過PC版本)

對於終極動員令的老玩家們來說這是最棒的25年禮物,當然這也可以做為新玩家們最佳推坑手段。

最後這句經典台詞則特別感激等待25年老玩家們以及象徵25年後的回歸。

"Welcome back, commander."
「歡迎回來,指揮官。」
Diposting pada 29 Juni 2020.
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Tercatat 52.0 jam (Telah dimainkan 2.0 jam saat ulasan ditulis)
The game is so far king Brutal that keeps rip n' tearing my PC everytime i try to launch it.
Diposting pada 19 Maret 2020. Terakhir diedit pada 19 Maret 2020.
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Tercatat 101.0 jam (Telah dimainkan 13.5 jam saat ulasan ditulis)
我雖然推薦購買MCC精選包,但要我直說的話...
這只是將Console按鍵改成PC專用按鍵然後原封不動的擺在STEAM平台給我們PC遊玩
(我指的是畫質以外的遊戲機制,還有你不能把FPS設成超過60張以上)
是,你沒看錯就是如此
=======================================================================
>當下尖端的超級戰士
>得要完全靜止不動才能蹲下
>被射中強制取消瞄準或蹲姿模式
>其它多方面可能會惹毛你的按下鍵到開始動作間的反映延遲
=======================================================================
>授權到STEAM商店
>還要辦個Microsoft/Xbox Live帳號
>遊戲中STEAM給的功能都沒鳥用,強迫你要用Xbox live提供的方式遊玩

真的不知道該說是100%復古還是藉此找藉口懶得做PC最佳化zzz。
要不是HALO系列(4除外)以往本身遊戲優秀到大家有目共睹不然我會毫不猶豫選不推薦。


「但老實說,既然都要搬到STEAM平台上了那至少你可不可以在你的遊戲上支援STEAM的功能?」
Diposting pada 10 Desember 2019. Terakhir diedit pada 18 Oktober 2022.
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Tercatat 431.3 jam (Telah dimainkan 100.8 jam saat ulasan ditulis)
It gave me a great time to be honest.

But if i going to do the same review after season ends(50 days remaining at this point), i would not recommend playing it till you purchased season pass or current up-to-date DLCs.

Destiny series was usually(or always as i reckon) compared to Warframe by some people, and both are almost nothing in common besides not-so-helpful-newbie-tutorials and unfrieldly environments,game mechanics and you as powerful character bullying hostile NPCs aside from PVP.
(I played Warframe a lot before Destiny 2 released with steam F2P version)
=======================================================================

Overall, as for an AAA game standard. Destiny 2 qualified without any question despite 2017 initial release had been gone disaster for people thought that $60 was a fraud as having few content to play with.

And since everything started with endgame status and almost everything can be accessed, it's a mess for new comer for no idea where to start.

For me, start with story campaign that comes with red helmet icon first.

Then get yourself a full legendary(purple) set before going crucible(PVP mode) or keep grinding up to 900 rating as soon as possible.

I also suggest look for destiny 2 guides in case there's some hidden secret/tricks that gives advantage at early stages.
Diposting pada 21 Oktober 2019. Terakhir diedit pada 21 Oktober 2019.
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Tercatat 0.6 jam (Telah dimainkan 0.4 jam saat ulasan ditulis)
>Starts up with OpenGL renderer mode with my GTX 1080 Ti GPU

>Looks fine for me with 1000 FPS

>Switch to RTX Mode

>My PC went instant bluescreen and restart itself

Quake II, makes your PC master race rigs like joke only mustard rice since 1997

1337/1337 would get bluescreen right again.
Diposting pada 17 Juli 2019. Terakhir diedit pada 19 Juli 2019.
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