26
Produk
yang diulas
0
Produk
yang dimiliki akun ini

Ulasan terkini oleh !info

< 1  2  3 >
Menampilkan1-10 dari 26 kiriman
17 orang menganggap ulasan ini membantu
Tercatat 0.0 jam
The other DLC felt a whole lot more expanding. This one feels like half of it is fanmade. Very good work if it came from unpaid modders, but not revolutionary coming from Gearbox.
Diposting pada 27 Agustus.
Apakah ulasan ini membantu? Ya Tidak Lucu Penghargaan
4 orang menganggap ulasan ini membantu
1 orang menganggap ulasan ini lucu
Tercatat 157.5 jam (Telah dimainkan 60.6 jam saat ulasan ditulis)
Keep your HANDS off of Helldivers 2, SONY...
⠀⠀⠀⢀⠂⠰⠀⠀⠈⡄⢠⢓⣺⢇⡇⣊⠐⠀⠉⠁⠲⠒⠀⠀⠀⠑⠅⠀⠀⠀
⠀⠀⠀⣨⠀⡇⠀⠀⠀⠰⢸⠄⠄⣸⣷⡦⣄⢤⠄⢄⡀⣀⠤⠠⡀⠀⠈⡄⠀⠀
⠀⠀⢠⠁⠙⣇⠀⠀⠀⠀⢾⠘⢠⣿⣟⣿⣿⣪⣮⣶⣸⣮⣖⣢⣌⠁⠀⠁⠀⠀
⠀⠀⢸⠀⠀⢹⠀⠀⠀⠀⠸⠀⢝⣻⣯⣿⢿⡫⢺⡩⠍⣉⣉⣨⡗⠉⠂⠊⠀⠀
⠀⠀⡈⠂⠀⣾⠀⠀⠀⠀⠀⠆⡸⣹⡿⣿⣯⣷⣱⣙⠫⠧⠷⣦⠀⠀⠀⠀⠀⠀
⠀⢠⠇⠀⠀⢉⠀⠀⠀⠀⠀⠈⠕⣻⣿⣿⣿⣟⣿⣿⡷⣶⣾⠿⠒⡁⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠈⡇⠀⠀⠀⠀⠀⠈⢇⠻⠽⣿⡿⢟⣿⣻⡟⠁⠰⣯⡕⡰⠀⠀⠀
⠀⠀⠀⠀⠀⠀⢩⠀⠀⠀⠀⠀⢀⠬⣍⠱⠨⠯⠛⠙⢏⠀⢀⡀⣨⡀⠤⢚⠀⠀
⠀⠀⠀⠀⠀⠀⠀⢂⠀⠀⠀⠀⠀⢠⠁⠀⠀⠀⠀⠀⢸⠄⠰⡶⠲⢦⠓⠍⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠡⡀⠀⠀⠀⠀⠀⠀⡄⠀⢀⠄⠊⠉⠙⠑⠒⠊⠉⠀
Diposting pada 5 Mei. Terakhir diedit pada 6 Mei.
Apakah ulasan ini membantu? Ya Tidak Lucu Penghargaan
3 orang menganggap ulasan ini membantu
1 orang menganggap ulasan ini lucu
Tercatat 24.1 jam (Telah dimainkan 7.8 jam saat ulasan ditulis)
Ulasan Akses Dini
simulates pretty well the experience of salvaging things in abandoned balkan buildings
Diposting pada 23 Desember 2023.
Apakah ulasan ini membantu? Ya Tidak Lucu Penghargaan
12 orang menganggap ulasan ini membantu
2 orang menganggap ulasan ini lucu
Tercatat 6.8 jam (Telah dimainkan 5.0 jam saat ulasan ditulis)
Ulasan Akses Dini
ate a corpse and ♥♥♥♥♥♥ my sister, then I went home and played this game, better than what twitter said.
Diposting pada 25 Oktober 2023. Terakhir diedit pada 26 November 2023.
Apakah ulasan ini membantu? Ya Tidak Lucu Penghargaan
4 orang menganggap ulasan ini membantu
1 orang menganggap ulasan ini lucu
Tercatat 45.4 jam (Telah dimainkan 3.5 jam saat ulasan ditulis)
They didn't learn from their Payday 2 mistakes or other companies' mistakes after all.
Diposting pada 22 September 2023. Terakhir diedit pada 29 September 2023.
Apakah ulasan ini membantu? Ya Tidak Lucu Penghargaan
6 orang menganggap ulasan ini membantu
3 orang menganggap ulasan ini lucu
Tercatat 412.1 jam (Telah dimainkan 16.4 jam saat ulasan ditulis)
⠀⠀⠀⣨⠀⡇⠀⠀⠀⠰⢸⠄⠄⣸⣷⡦⣄⢤⠄⢄⡀⣀⠤⠠⡀⠀⠈⡄⠀⠀
⠀⠀⢠⠁⠙⣇⠀⠀⠀⠀⢾⠘⢠⣿⣟⣿⣿⣪⣮⣶⣸⣮⣖⣢⣌⠁⠀⠁⠀⠀
⠀⠀⢸⠀⠀⢹⠀⠀⠀⠀⠸⠀⢝⣻⣯⣿⢿⡫⢺⡩⠍⣉⣉⣨⡗⠉⠂⠊⠀⠀
⠀⠀⡈⠂⠀⣾⠀⠀⠀⠀⠀⠆⡸⣹⡿⣿⣯⣷⣱⣙⠫⠧⠷⣦⠀⠀⠀⠀⠀⠀
⠀⢠⠇⠀⠀⢉⠀⠀⠀⠀⠀⠈⠕⣻⣿⣿⣿⣟⣿⣿⡷⣶⣾⠿⠒⡁⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠈⡇⠀⠀⠀⠀⠀⠈⢇⠻⠽⣿⡿⢟⣿⣻⡟⠁⠰⣯⡕⡰⠀⠀⠀
⠀⠀⠀⠀⠀⠀⢩⠀⠀⠀⠀⠀⢀⠬⣍⠱⠨⠯⠛⠙⢏⠀⢀⡀⣨⡀⠤⢚⠀⠀
⠀⠀⠀⠀⠀⠀⠀⢂⠀⠀⠀⠀⠀⢠⠁⠀⠀⠀⠀⠀⢸⠄⠰⡶⠲⢦⠓⠍⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠡⡀⠀⠀⠀⠀⠀⠀⡄⠀⢀⠄⠊⠉⠙⠑⠒⠊⠉⠀⠀

🅑 Ⓛ Ⓘ 🅩 🅩 Ⓐ Ⓡ 🅓
Diposting pada 14 Agustus 2023. Terakhir diedit pada 14 Agustus 2023.
Apakah ulasan ini membantu? Ya Tidak Lucu Penghargaan
9 orang menganggap ulasan ini membantu
1 orang menganggap ulasan ini lucu
Tercatat 9.9 jam
Updated for modern audiences
Diposting pada 27 Juni 2023.
Apakah ulasan ini membantu? Ya Tidak Lucu Penghargaan
5 orang menganggap ulasan ini membantu
1 orang menganggap ulasan ini lucu
Tercatat 241.3 jam (Telah dimainkan 11.5 jam saat ulasan ditulis)
godsend developers made a godsend game
Diposting pada 22 Januari 2023.
Apakah ulasan ini membantu? Ya Tidak Lucu Penghargaan
4 orang menganggap ulasan ini membantu
2 orang menganggap ulasan ini lucu
Tercatat 5.0 jam (Telah dimainkan 2.6 jam saat ulasan ditulis)
It's the raw cerebral intensity of Quake married with Doom's enemy roster and its violent, cathartic attitude. Enjoying this game requires a certain frame of mind, a certain willingness to push yourself and to think in the heat of the moment. But it's extremely rewarding if you meet it on its own terms. Nearly every weapon feels like it has a significant role, a stark contrast to Doom 2016's promotion of 2 weapon playstyles. Ammo counts have been massively reduced, pushing the player towards intelligent use of their loadout. Overall, the way I would describe this difference is that Doom 2016 treats its weapons as a set of toys, in which any can be used at any time without too much consequence. Doom Eternal treats them as tools, and you have to use them well to achieve success.

The Doom Slayer is more mobile in every possible way and the combat is even more fast paced. Enemies are smarter, more aggressive and more varied across the board. New abilities like the blood punch, flame belch and ice grenade have been added, and provide even more tactical depth.

The end result of all of this is a hyper-intense gameplay loop of constant movement, weapon swapping, and decision making. It makes you feel like a demon-slaying god when you finally overcome. It's extremely engaging to the point that I keep coming back even after like 4 playthroughs.

All in all, from a gameplay standpoint it's one of the best SP FPS games ever, and a clear improvement over Doom 2016 in all of the ways that matter most. There's really not much else like this in the modern market. In an age in which arena shooters and movement based shooters are dying and the market is overwhelmingly shifting towards slower, less intense genres like tactical shooters and Battle Royales, it's nice to know that a game like this can still be made and find success. I'll get sappy for a second and say this: Thank you, id Software. You're the only AAA developer that still cares about the things I value in a shooter.
Diposting pada 27 November 2022.
Apakah ulasan ini membantu? Ya Tidak Lucu Penghargaan
1 orang menganggap ulasan ini membantu
1 orang menganggap ulasan ini lucu
Tercatat 11.6 jam (Telah dimainkan 11.1 jam saat ulasan ditulis)
Amazing game, canon material too, play if you want to experience the greatness found in Half-Life 2 games, except built by the love of passion of fans. Thank you very much for the experience!
Diposting pada 16 September 2022.
Apakah ulasan ini membantu? Ya Tidak Lucu Penghargaan
< 1  2  3 >
Menampilkan1-10 dari 26 kiriman