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Not to mention, that even if it were true, it would only help to accentuate the problem with this game. If it requires that you get lucky and get a high number of drops to begin with it would mean that trend would follow, and likely in reverse as well. Making the game more luck based.
First of all, you have to unlock those items by grinding for hours.
Second of all, nearly all of the items are side grades to each other, so to classify them as better or worse is kind of ridiculous. Especially when what is more important is the quantity of them that you have. Which is the important part. Particularly luck based, when the items are placed on level creation, possibly as a result of player performance.
not just "chance"
hundreds of enemies can be easily killed with certain characters meant for fighting multiple enemies
there is a giant skill cap in this game, you need to dodge, deal damage and keep yourself alive all at the same time
also i dont think you realize but if you wanted the abilities to be fitting to every little detail then you would have no need for items thus completely eliminating money>shrines>chests>and 1/2 the fuckin game
i'd rather not sit here debunking 1/2 your stupid points so
basically, good concept, very bad execution, i will not comment again
Please.
I do not require a 0 second cooldown dodge, because that would be unfun. I require the game to send a small number of challenging enemies instead of droves of weak enemies.
>enemy progression goes like this (you would have realized this if you had played more than an hour) enemies, more enemies, variants, more variants, minibosses(goes with lvs not time), bosses -Its not spam-
>that feeling of "finally" usually ends with "what next"
>unlocks arent givin out on silver platters in this game
>items are not random if you have progressed through the game to a point where you know what your doing and have gotten the relics
>characters abilities are all perfectly fitting to the characters that have them ex: commando cant fuckin shoot bombs everywhere and dodge 24/7
>i dont think you realize this game is hard at this point