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Évaluations récentes de Luluwu

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2 personnes ont trouvé cette évaluation utile
12.9 h en tout
its like the first one, only the level design is game breaking.

many positive reviews from people who didnt play the first one, so I guess if you didn't then you might like this.

if you DID play the first, this will piss you off within minutes.
Évaluation publiée le 18 février 2016.
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167.2 h en tout (55.1 heure(s) lors de l'évaluation)
roguelike rhythm actuion dungeon crawler.

unique, content-rich, challenging.

not enough games can boast the level of depth and diversity that this can, more content than you can hope to complete (unless you are a game-wizzard)

its quirky, exciting, frustrating and about as close to perfect as a game can get.

best part, its been "ready" since about half way through ALPHA but just kept gropwing with more and more content, never stopped getting better and yet they STILL didn't stop work. this is Early Acess done RIGHT and its a crying shame more developers don't follow this lead.

10/10, would dance again.
Évaluation publiée le 18 juillet 2015.
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9 personnes ont trouvé cette évaluation utile
1.4 h en tout (1.3 heure(s) lors de l'évaluation)
its very meh. the gameplay is exactly the same as Pharoh and the art is a bit overhyped.

frequent crashes, long load times and bland gameplay.

shame, as I like the look of it and wish I could get in to it.

oh well, back to Cities Skylines.
Évaluation publiée le 28 juin 2015.
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28 personnes ont trouvé cette évaluation utile
22.9 h en tout (10.6 heure(s) lors de l'évaluation)
its fun, but gets tedious very quickly.

gameplay is a little rough arround the edges, a lot of polish is missing from a very good concept.

animation is poor to say the least, and most of the 3d models are just terrible, but not as terrible as the voice acting.

income curve seems very broken, as in unless you decide to spend ALL your money in one place you'll never get anything decent (at least not up to day 15 where I am) seems the game doesn't want you to take a balenced aproach at all, would be fine if there was the ability to generate more than a few cents a day.

sadly, both of the mechanics in the game are underdeveloped (tower defence and hack n slash), the tower defence aspect is cripled by an unclear placement system and the hack and slash is lacking any kind of flow (say you run towards an enemy then attack, theres no animation that links them so it feels very clunky)

while I do enjoy it, and will probably play it some more, there are too many issues to justify a thumbs up, but its only one major patch away from being good. (asside from the truly TERRIBLE voice acting, which is beyond salvation)

if you can get it in a bundle, then do it, but its certainly not worth the asking price. not by a long shot.
Évaluation publiée le 29 janvier 2015.
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2.6 h en tout (1.7 heure(s) lors de l'évaluation)
meh, nice to have a decent quality dubstep soundtrack, just a shame about the mediochre game play.

not essentially "bad" and its cheap as anything, so its getting a thumbs up, but yeah, keep expectaions low.
Évaluation publiée le 19 janvier 2015.
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0.3 h en tout
pretty, but utterlv generic. astabreed blows this out the water. just played another game, and the complete lack of control dead zones totally explains the fail. menus and gameplay both fail HARD
Évaluation publiée le 13 janvier 2015. Dernière modification le 13 janvier 2015.
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1 personne a trouvé cette évaluation amusante
1.9 h en tout (0.5 heure(s) lors de l'évaluation)
WHEN WILL THE GAMEPLAY BEGIN?
Évaluation publiée le 12 janvier 2015.
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26.3 h en tout (11.9 heure(s) lors de l'évaluation)
its truly excellent. pumping soundtrack and flashing visuals will keep the adrenaline PUMPING THROUGH YOUR VEINS, and oh my pope you're going to need it.

its hard, really hard (impossible without a 360 pad and skill)

the control system is fine tuned and you always feel totaly in control, when you ♥♥♥♥ up, its YOU failing, not the game engine screwing you.

I am currently sitting on all but one star collected and pretty much thrown my toys out the pram. I'm sure I'll get it... some day...

strongly recomend this game to anyone who THINKS they are good at platformers (protip: meatboy isnt that hard)

to quote Samuel L Jackson in Jurassic Park, "Hold on to your butt's"
Évaluation publiée le 12 janvier 2015.
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0.3 h en tout
magical, romantic and one of a kind. a "snes feeling" with modern story telling and score. 10/10.
Évaluation publiée le 5 janvier 2015.
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13.7 h en tout
its like Rimworld, only terrible.

No form of balence at all, completley random and never lets you have any level of success,not because its hard, but because its buggy.

Hulks appear, but they are death traps, ships dock and ruin the asthetic of your base.

I REALLY WANTED TO LOVE THIS GAME, and gave it a really extensive play, built a functional base and achieved most of the goals, BUT never felt like I was "doing well"

I'm sure the game is a bit less impossible when you have the research complete, but I've never managed to do more than 3 research projects before my base gets wiped out.

no form of "micro" exists in this game, in fact its totally one dimentional with no real management elements at all.

honestly, save the money and get RimWorld instead. (just as alpha, not classed as "released" virtually no bugs and already has more content than this glorified tech demo)

I'll never buy another DF game again.

I actually can't get over the audacity it took to class this as "finished"
Évaluation publiée le 14 décembre 2014.
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