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Seneste anmeldelser af carraro

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Viser 1-10 af 27 forekomster
2 personer fandt denne anmeldelse brugbar
3.3 timer registreret i alt
While the game has some innovative ideas, it falls a bit short of expectations. The experience is very short and quite linear, which makes it feel limited in scope. The story is decent but doesn’t leave a lasting impression. It’s not a bad game, but it doesn’t quite live up to the hype surrounding it. If you’re okay with a brief, straightforward experience, it might still be worth a look.
Skrevet: 25. december 2024.
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10.0 timer registreret i alt
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Smooth controls and fun to play. Only lacks content due to EA but it's promising.
Skrevet: 1. december 2024.
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2.2 timer registreret i alt
I love puzzle games but I had no fun playing this one. At least it's free.
Skrevet: 30. august 2024. Sidst redigeret: 30. august 2024.
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53.2 timer registreret i alt (20.4 timer, da anmeldelsen blev skrevet)
Haven't finished the game yet but I'm enjoying it a lot so far. The narrative is less cryptic than in the first game, but it's still as intriguing as I expected.
Skrevet: 27. november 2023.
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1.7 timer registreret i alt
I haven't played much yet but the visuals are pretty cool and it's a very chill game due to its simple and unique mechanics.
Skrevet: 27. november 2021.
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21.6 timer registreret i alt (16.8 timer, da anmeldelsen blev skrevet)
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BERY GUD
Skrevet: 27. november 2021.
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1.6 timer registreret i alt
Frog is cool :)
Skrevet: 25. november 2020.
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25 personer fandt denne anmeldelse brugbar
10.1 timer registreret i alt
Great aesthetic and visuals, but poorly implemented. The concept of the game and the art are amazing! However, this game's release was clearly rushed.
-Performance issues: every few seconds the game stutters, possibly due to poorly implemented VRAM usage. The framerate is great considering the graphics, but these random freezes completely ruin the experience.
-Repetition of resources: there are only two challenges in this game - finding stuff in a messy yurt and playing a silly (skippable) minigame. Finding stuff is ok, since the ambiance is pretty neat, but the minigame is just unbearable, and it needs to be played several times throughout the narrative. At least they found a way to justify those in the story. Not a great way, but it's better than nothing.
-Huge scenario: There are only two locations that are relevant in the entire field. Why such a huge landscape? I'm bringing this up because that's probably associated with the performance issue I mentioned before.
-Story: I played the entire game enduring the stuttering because the concept seemed so creative that I expected at least a decent plot. But when things start getting interesting the game just ends! I'm confident that this was not what the developers originally expected for this game, which is a shame, because it felt really promising.
Skrevet: 11. april 2020.
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2.1 timer registreret i alt
Interesting concept but very short playtime. The OST is decent and the puzzle difficulty is below average. Not really a brainteaser but I guess it's supposed to be a chill game(since the music is very relaxing). However, sometimes I had issues with the game not registering my xbox controller RT/LT (which activates the main mechanic). I never had problems with these buttons in any other game, so I doubt it's a hardware defect. And despite that, the character controls don't feel great. Overall, even though I got all the achievements, I didn't really enjoy this game.
Skrevet: 2. februar 2020.
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38.2 timer registreret i alt (25.9 timer, da anmeldelsen blev skrevet)
Overall this game is amazing. The puzzles are not repetitive and they hardly feel like a chore since most of them are an unique composition of mechanics/environment and available tools. To me they felt perfectly balanced. Some puzzles were really tough to solve, but the game always did a pretty good job to inform me when I had the required tools, so I never felt like the exploration aspect was limiting my progress. This is hands out one of the best designed games I've played in my life. It took me about 25 hours to 100% it and it felt absolutely worth it. The post-game, when you go hunting for the leftovers of your journey, was the only part I felt like I was running around in circles. And not even this felt tedious because the game provided me with tools that made traversing the map very easy.

I'm really excited for the DLC. Some news would be welcome :)

EDIT: I forgot to mention the combat. It's very easy and several fighting "tools" you unlock are pretty useless or irrelevant. But it is good to fill the sense of emptiness when walking around the map. I really didn't feel like it needed to be any better, but I get that it might bother some people, so, there you go, it's bad and the devs mentioned that they plan to make it better for the second game.
Skrevet: 30. januar 2020. Sidst redigeret: 30. januar 2020.
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Viser 1-10 af 27 forekomster