1 person found this review helpful
Recommended
0.0 hrs last two weeks / 6.4 hrs on record
Posted: 29 May, 2017 @ 8:28am

It's an adventure game from 2004, best compared to "Myst" and alike, that has aged surprisingly well. I'm writing this in 2017.

You spent most of your time clicking yourself though locations at which you can rotate the view around 360°, above and below, and finding hotspots for things to pick up or combine to solve puzzles. The interface is from a previous era of interface design, and meant to work well for lower screen resolutions, but manageable. Once you reached a certain point in the game, it will offer you hints for things in your inventory, which make some puzzles way to easy (you can't turn of the in-game encyclopaedia). On the other hand, the game offers to comment or hints on most of the hotspots you find in the game world, so you either know what to do there or resort to Trial & Error pretty quickly.

Many puzzles can be solved with different items - what I found highly irritating because your inventory quickly becomes cluttered with items that are meant for puzzles you have already solved. However, complexer solutions give you a higher score - meant to increase the replayability of the game.

Which I found zero - don't get me wrong! This is a cute little game with a compelling enough story to entertain me for a few hours, but the narrative wasn't complex enough to keep me playing after I saw the epilogue after nearly 7 hours. Charming nevertheless, though I expected a few more actual puzzles (math games, levers, etc.).
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