107 people found this review helpful
3 people found this review funny
4
4
Not Recommended
0.0 hrs last two weeks / 3.0 hrs on record
Posted: 24 Oct, 2024 @ 1:46pm
Product refunded

Early Access Review
I’m really disappointed with how Torn Banner changed the formula in No More Room in Hell 2. Instead of sticking to the original’s co-op, campaign-based survival style, they turned it into an extraction shooter with, so far, only one map. The zombies are barely a threat since you can just walk past them, and the melee combat feels clunky. Unlike the original, where guns were a rare but essential tool, here they’re overemphasised, making the game feel more like a generic shooter. It feels like the game is chasing trends from other zombie titles like Back 4 Blood, shifting the tone from desperate survival to a more offensive approach. Instead of playing as survivors fighting to stay alive, you're now 'responders'—organised but oddly unprepared characters sent on various missions.

The game occasionally shines when everything clicks, but it's still far from being in a respectable state—especially considering Torn Banner's patching history. Performance is inconsistent and poorly optimised, which further affects the combat, making it feel even more unresponsive and janky. The addition of super zombies with glowing red eyes breaks the grounded feel of the original, as they soak up absurd amounts of damage before collapsing in a comically exaggerated way. The melee combat also suffers, with zombies randomly teleporting around, adding to the frustration. Overall, it feels like a step back from what made the original special. Do not buy.
Was this review helpful? Yes No Funny Award
Comments are disabled for this review.