Spectral
"I’ve begun my voyage in a paper boat without a bottom;
I will fly to the moon in it.
I have been folded along a crease in time,
a weakness in the sheet of life."
"I’ve begun my voyage in a paper boat without a bottom;
I will fly to the moon in it.
I have been folded along a crease in time,
a weakness in the sheet of life."
Вітрина рецензій
31 год. проведено
A terrific survival horror game heavily inspired by Silent Hill 2.
It features an incredible art style, combining German and Japanese for in-universe text and
a 2D anime aesthetic, as well as low-poly 3D models for cutscenes.

Most of the game is played from a top-down perspective in a 2D environment either through tank or modern controls.
Occasionally there are beautifully-detailed 3D room which are explored through a first person perspective.

Combat consists of a decent variety of guns being used on mostly unkillable enemies, which will revive after a certain amount of time.
Every puzzle in the game is equally detailed and fits perfectly with the environment.

The story is your expected amalgamation of themes like:
H͡a͠ŕd̴ ̴to decip̧h̸e̕r͟ ̶p҉lo̕t ̶pơi͏nts̵ ͠- ͘Se̶árc̡h͠i̶ng foŕ a̴ l̛ov̵ed ̀oǹȩ -͏҉ ̕͡R͝e҉p̀e̵a̸t̢͞í̢͡nģ́ ̀́c҉y͏̴̕c̸̀͠l͘e̕͜͠s̨ -̵͘͜ ̕͟Ų̕n͏̀͜d҉̸͜e̸͟r̶͡͡͠l̢y͜͝i̴̵n̨͏̢͡g̴̢ ̕҉̀b̛ò̴̧̧d̶͢͡y̧͟ ̷̀h͘͞o̡͜ŕ̨r̴̵̢̀͝o͏̛̕͜ŕ̶́͘͝ ̨͢ẃ͘͘͡҉ì̷̵̕͘t̵̸́͠ḩ̡́̕ ̀҉͡c̢͘̕ò̵͡s҉̶̴̷͟m͏͘͢į̵́́̀ć̶̢̢ ̷̧͝e̶͟ĺ̷͘͡è̶̵̛͟ḿ̛͡҉e̶̕͟͡ņ̴t̸͏҉ş̴̡͠͡ ̶̢-͢͜͟͠ ̸̨̀͏W̧̨͞h̕͢͝ý̷̡ ̀͢c̢̨ó̢ņ̵͢͏͜ţi̶̛͘͏n̸͞ú̷̵ę̷̡ ̢̀̀͜t̶̕o͘͘͢͡ ҉͠͞e̴͜͢x̷̷̡̀̀i̡̨͟s̸̀́͟͝t҉͢ ̡͏͜͞w͟͜͏h́͏e͡҉̷̕ņ̧͟ ̡҉̀͟l̶̡͟͞i̢̨͜f̴҉é̴̛̛ ̡̀͡͞i̴̸͜s҉҉̸͘ ̶̷͜s̢̀͟͞u̴̡̨͠͡f̵̕͢͏f̶͡͞e̶̷̴͠ŗ̛̀͜҉i̧̧̡͠n̢̢̧g̶̢͜?̶͟

Overall this game is a straight up masterpiece.
Улюблена гра
562
Годин проведено
Вітрина рецензій
296 год. проведено
One of the most polished games out there.
Every aspect of this game is at least good.

The gameplay is fun, rewarding and incredibly varied.
The standard difficulty curve is well-balanced.
After beating a run once, you unlock the options to make a run more difficult in a wide range of settings.
Increasing the difficulty by one point at a time, let's the bosses drop rare resources upon defeat.
That nudges the player to steadily improve their skill with each run.
On the other end of the difficulty spectrum, you have the option to enable a lore-friendly easy mode, that makes the player stronger with each death. (Not dropping death altogether, since it is an important part or the story.)

The story fits incredibly-well with the gameplay.
Both in terms of ludonarrative, aswell as the story taking a backseat to the gameplay.
Which is not to say that there is little story; There is a vast amount of dialogue, with a big cast of well-written and well-voiced characters.

It takes 100+ hours before dialogue starts repeating. READ THAT SENTENCE AGAIN

There is a ludicrous amount of writing and voice acting.
And it took me 150+ hours to trigger and accomplish all major and minor story events and gameplay challenges.

The art style is beautiful and full of little details. Both in terms of character and environmental design.
Since everything consists of sprites, the game would run on ancient hardware too.
The game never crashed and never even stuttered once.
There are no bugs (except for rare visual errors, like an object being in front of another, even though it should be the other way around and vice versa.)

The music during fights is action-packed and non-distracting or simply beautiful during story and dialogue.
The sound design services the gameplay, which is to say everything has clearly-defined audio queues, but not to the point where sounds are annoying. (Except for the reloading sound effect of your assault rifle...)

One of the things that make this game special, is that it is highly-reactive.
Simple gameplay decisions that you make are being commented on (in organic ways) by other characters.
To the point where you are just baffled that the developers even considered to focus attention on that detail.

This game is a brilliant jewel.
Улюблена гра
301
Годин проведено
51
Досягнень
500 оч. досвіду
Вітрина найрідкісніших досягнень
Вітрина знімків екрана
DARK SOULS™: REMASTERED
2 1
Вітрина нагород
x7
x4
x2
x2
x12
60
Отримані нагороди
48
Присуджені нагороди
Предмети на обмін
496
Предметів у власності
156
Операцій обміну
10 907
Операцій на ринку
Random Hyperlink Assortment
Улюблений посібник
Автор(и): Gharren
Оцінок: 674
A guide on all note locations for the "Master Archivist" achievement. If you have anything to add or correct, or anything should be unclear, feel free to point it out in the comments. Also, give it a like if it helped you, much appreciated!
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