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cl_crosshairalpha 255; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -3;cl_crosshairsize 2; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0.5;cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1;
alias "+jumpthrow""+jump;-attack"; alias "-jumpthrow" "-jump"; bind "v" "+jumpthrow"
bindtoggle mouse4 cl_righthand 1; bind "shift" "+speed;r_cleardecals"
bind mwheelup "+jump"; bind mwheeldown "+jump"
bind mouse5 "toggle sensitivity 1.45 1000"
cl_crosshairalpha 255; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -3;
cl_crosshairsize 2; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1;
cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1;
alias "+jumpthrow""+jump;-attack"; alias "-jumpthrow" "-jump"; bind "v" "+jumpthrow"
bindtoggle mouse4 "cl_righthand 1"; bind "shift" "+speed;r_cleardecals"
bind mwheelup "+jump"; bind mwheeldown "+jump"
bind mouse5 "toggle sensitivity 1.45 1000"
cl_crosshairalpha 255; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -3;
cl_crosshairsize 2; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1;
cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1;
alias "+jumpthrow""+jump;-attack"; alias "-jumpthrow" "-jump"; bind "v" "+jumpthrow"
bindtoggle mouse "cl_righthand 1"; bind "shift" "+speed;r_cleardecals"
bind mwheelup "+jump"; bind mwheeldown "+jump"
bind mouse5 "toggle sensitivity 1.45 1000"
cl_crosshaircolor 1;
cl_crosshairdot 0;
cl_crosshairgap -3;
cl_crosshairsize 2;
cl_crosshairstyle 4;
cl_crosshairusealpha 1;
cl_crosshairthickness 1;
cl_crosshair_drawoutline 0;
cl_crosshair_sniper_width 1;
-console -novid -high -tickrate 128 -freq 144
cl_crosshair_drawoutline 0;cl_crosshaircolor 1;cl_crosshairdot 0;cl_crosshairgap -3;cl_crosshairsize 3;cl_crosshairstyle 4;cl_crosshairthickness 1.5;
cl_radar_always_centered 0; cl_radar_scale 0.3; cl_hud_radar_scale 1.15; cl_radar_icon_scale_min 0.9; cl_radar_rotate 1; cl_radar_square_with_scoreboard 1;
alias "+jumpthrow""+jump;-attack"; alias "-jumpthrow" "-jump"; bind "z" "+jumpthrow"
cl_crosshair_drawoutline 0;cl_crosshaircolor 1;cl_crosshairdot 0;cl_crosshairgap -5;cl_crosshairsize 3;cl_crosshairstyle 4;cl_crosshairthickness 1.5;
cl_crosshair_drawoutline 0;cl_crosshaircolor 1;cl_crosshairdot 0;cl_crosshairgap -2.5;cl_crosshairsize 3;cl_crosshairstyle 4;cl_crosshairthickness 1;