67 people found this review helpful
2 people found this review funny
4
Recommended
0.0 hrs last two weeks / 116.3 hrs on record (102.5 hrs at review time)
Posted: 9 Jul @ 7:35pm
Updated: 9 Jul @ 7:47pm

How to even describe this game…

It starts out as Xcom, but not really. You've got unlimited repositioning and your powers are from random card draws. It really only shares the turn-style and movement layout. It's got deckbuilding, but it's barely required to manage your cards much; you can mostly just pick what you like out of what you have on hand. If you use careful positioning and world objects you have a pretty good chance, so the deckbuilding doesn't require tedious management. Your tactical choices are simple but meaningful.

In between combat you're sitting around Barbie's Dollhouse Marvel Edition playing dress up with super-friends, casually pretending the world isn't coming to an end while they goof around debating who needs to do the dishes instead of going on the next mission.

And there's a silly volume of cosmetics and decoration unlocks, making you wonder if this is supposed to be the Sims just with superheroes.

Meanwhile the story is entirely detached in its own universe where heroes that normally wouldn't have anything to do with each other have all decided to hang out and live together singing campfire songs.

Yet somehow in this cacophony of seemingly random bits of other games, borrowing a theme of Marvel superheroes but none of their plotlines, you end up with a game that is somehow just a fun little bit of nonsense if you don't take it too seriously.

If you're the kind of person that is going to argue over the back story and nitpick the characters powers, you're going to hate this. If you're the kind of person that just wants to see Blade destroy 20 random dudes in a row while Captain Marvel picks her nose because she didn't draw any cards this turn; you might find yourself having some fun.

There's definitely parts that could have been done better, but then you chain together some ridiculous combo and win with the power of friendship and can't help but laugh at the absurdity of it all. (and yes, reaching new friendship levels grants rewards…)

If you need your superheroes to be super-serious and your tactical options to make military sense, you're not going to have a good time. But if you can relax and just watch over powered spandex monkeys banter their way through saving the world you might somehow find yourself enjoying this bizzaro world non-Xcom Marvel sims mashup.
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Bottom line: This would be a really easy game to hate… yet somehow it just mashes up into a strangely fun experience.
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