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A 4 personas les pareció útil esta reseña
5.0 h registradas
This is a challenge. It drops you straight into the fray and almost doesn't relent. I would suggest using normal difficulty for balance, though it's possible to do on hard also. It has a nice combination of enemies, placement and did very well with combine architecture. Better than the official Combine Citadel.

It would have easily been improved with voicing the raid commander's narration. The story isn't always easy to follow as you're getting shot/moving so often (supposed to read it while this is happening?) It could have also been used to help with the player's pathfinding/puzzle solving at times. Finally the lift could have used some more battery because that thing is SLOW.
Publicada el 21 de enero de 2020. Última edición: 21 de enero de 2020.
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A 7 personas les pareció útil esta reseña
4 personas encontraron divertida esta reseña
18.9 h registradas (0.3 h cuando escribió la reseña)
Capcom didn't port the game from console and now it's a mess, they promised a patch in 2015 and still haven't delivered. Do not waste your money. You often times can't even access the menu without it crashing or freezing and then when you get to the game itself you get additional issues piled on top.

On the positive side they added high definition graphic (which everybody has to disable to even play anyway!!!)
Thanks Crapcom.
Publicada el 30 de julio de 2019.
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A 6 personas les pareció útil esta reseña
4 personas encontraron divertida esta reseña
0.9 h registradas
the game feels very childish, coupled with dull music, unclear 'mastery' choice pathways and being obligated to continually hold down the mouse buttons made me feel an overwhelming disinterest to continue.
Publicada el 14 de mayo de 2019. Última edición: 14 de mayo de 2019.
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Mostrando 11-13 de 13 aportaciones