Allogical
Compiling...   Reynosa, Tamaulipas, Mexico
 
 
Software Specialist
Actuellement hors ligne
1 bannissement VAC enregistré | Infos
1 bannissement en jeu enregistré | Infos
1760 jour(s) depuis le dernier bannissement
Jeu favori
Activité récente
57 h en tout
dernière utilisation le 8 avr. 2024
9,1 h en tout
dernière utilisation le 4 avr. 2024
95 h en tout
dernière utilisation le 18 janv. 2024
敵人被擊敗 18 avr. 2023 à 18h55 
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敵人被擊敗 22 févr. 2023 à 7h33 
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敵人被擊敗 21 févr. 2023 à 18h54 
⣿⣿⣿⣿⣿⠟⠋⠄⠄⠄⠄⠄⠄⠄⢁⠈⢻⢿⣿⣿⣿⣿⣿⣿⣿
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⣿⣿⣿⣿⣇⣼⣿⣿⠿⠶⠙⣿⡟⠡⣴⣿⣽⣿⣧⠄⢸⣿⣿⣿⣿
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敵人被擊敗 26 janv. 2023 à 18h58 
I’m of the opinion that once you’ve played Minecraft for an hour, you’ve played Minecraft for as much as you need to. Combat feels repetitive and dull, nothing you do has any impact whatsoever, there’s no skill expression to be seen at all. It’s just how fast you can click. Mining feels more like a chore than a gameplay loop, and you need to do it for hours just to progress. The bosses are lazy and uninspired. Exploring is essentially holding W, occasionally pressing space and maybe, occasionally stopping to actually play the game if you find a structure.

Edit; So I think I should clarify that I get the game is more building focused, but I'm just not a fan of it. The reason I didn't include that originally is because I didn't think it was a flaw of the game like everything else. Just something I personally didn't enjoy
敵人被擊敗 23 nov. 2022 à 12h06 
+rep fat ass
敵人被擊敗 4 nov. 2022 à 17h07 
:toilet_bowl: