No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 5.4 hrs on record (4.7 hrs at review time)
Posted: 24 Jan, 2013 @ 11:22am
Updated: 24 Nov, 2016 @ 2:15pm

Thomas Was Alone is a minimalist 2D platformer by Mike Bithell that has managed to charm the daylights out of me and delight me to no end.

This has been such a joy to play. I find myself playing the game in short 30-40 min sessions, dreading the inevitable moment where the game comes to an end; trying to prolong my enjoyment of it for as long as I can. I don’t want this to end, yet I know it will.
In the few hours it's taken me to get through the game, I've felt more engaged then I have in many 30+ hour Blockbuster titles.

As I play through this I find myself really caring about what's going on, I'm eager to find out what's going to happen next; Are they going to make it? is everything going to be alright? Where is this all leading to?

The puzzles are never overly intimidating or frustrating; the game has a very pleasant learning curve to it; never dropping you in the deep end. Yet it will challenge you. There will be where you will find yourself wondering how the hell your meant to get to a certain point.

Now I must get to what is the real driving force for this game; the narration. Danny Wallace (voice of Shaun Hastings in the Assassins Creed Series, author of the book Yes Man and host of the British comedic documentary series How To Start Your Own Country) does a magnificent job at telling the story of Thomas & his friends.

The soundtrack by composer David Housden (Monstermind) is brilliant, it delivers a lot of emotion in an otherwise sterile environment. As a fan of Ambient/Post-rock music I am intoxicated by what he has created. Subsequently, to my delight, the soundtrack has been posted alone for anyone to stream, (http://thomaswasalone.bandcamp.com) or you can even purchase the whole thing for £ 2.99

As Josh Tolentino (Destructoid) said in his review of the game “It proves that you don't need tens of millions of dollars and hundreds of staff to make a game story worth telling, just a good hook, an engaging vision, and a whole lot of heart.” I believe this to be incredibly true. Thomas Was Alone has managed to do this unequivocally.
My only gripe with this game is that it was sadly, too short. I wanted more, I yearned for more. It was like some wonderful dream; I didn't want it to end. Who thought playing something so simple could be so enchanting?
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2 Comments
Mr Moggy 27 Jan, 2013 @ 10:27pm 
Sounds interesting, I might have to pick it up as well.
<DøP> Drakand 24 Jan, 2013 @ 3:36pm 
A brilliant review, thanks so much, I'd seen you playing it but hadn't really heard about the game, might take a look :)