rats
just a boy with a dream   United States
 
 
"๐™ถ๐š˜ ๐š˜๐š— ๐š‚๐š‘๐šŠ๐š๐š˜๐š , ๐š๐š˜๐š—'๐š ๐šข๐š˜๐šž ๐šœ๐šž๐š™๐š™๐š˜๐š›๐š ๐š๐šŠ๐šข ๐š›๐š’๐š๐š‘๐š๐šœ?" -๐™ผ๐šŽ๐š™๐š‘๐š’๐š•๐šŽ๐šœ
Currently Offline
Informacion
Currently Playing...

UFO 50 (PC)
Minecraft (PC)

Recently Played

While I review most of the games I play, all are cataloged in a spreadsheet each year. Here are my completed games of 2025, complete with scores [docs.google.com]

Here are the last 3 games I played:
Resident Evil 5: 6/10
Resident Evil 6: 4/10
Crow Country: 9/10

Other Accounts

Twitter - _ratsrats
Reddit - _rats
Battlenet - rats#11130
Origin - ratzrats
Discord - ratboy123

Currently...

Listening to: Clairo - Bags (Live)
Watching: X-Men ('92) [www.disneyplus.com]
Hyped for: The Big Catch

Rats' Top 15 Games of All Time

1. Minecraft
2. Super Mario Galaxy
3. The Walking Dead
4. Hollow Knight
5. Yakuza 0
6. Dishonored
7. Resident Evil 4
8. Disco Elysium
9. ULTRAKILL
10. Pikmin 3 Deluxe
11. Uncharted 4: A Thief's End
12. Team Fortress 2
13. TUNIC
14. Grim Fandango
15. Chicory: A Colorful Tale


Game of the Year (didn't have to be released that year)

2020: Persona 5
2021: OMORI
2022: Yakuza: Like a Dragon
2023: TUNIC
2024: Pikmin 3 Deluxe
2025: Resident Evil 4
Review Showcase
23 Hours played
Neon White honestly feels like a game tailor made for people like me. After being recommended it a few times by various friends, attributed to my love for speedrunning and first-person shooters / platformers, I decided to give it a go. For the most part, Neon White was an extremely polished and addictive experience that had me grinding times for hours on end.

Letโ€™s get something out of the way to start off. Yes, the writing is cringe, and it's most likely a purposeful decision. I guess theyโ€™re trying to make the story uniquely self-indulgent, complete with an amnesiac protagonist, cartoonishly evil villain who directly says the line โ€œweโ€™re not so different after allโ€, some extremely sexualized female characters, and the classic stupid but well-meaning best friend. Yes, it's cliche and stupid on purpose, but being aware of how bad something is and winking to the audience doesnโ€™t mean that it's not still stupid and annoying. I understand what they were trying to do, but ultimately the story suffers heavily and I found myself really having to hold back just outright skipping many parts of the story.

Outside of the writing though, Neon White is a fantastic experience. This has been said a hundred times already, but this really is a game built for speedrunning. The card system is quite frankly a genius idea, the card serving as both a weapon and an ability once discarded. Through this system, the game presents super well-flowing levels that mix using your gun for shooting and discarding for abilities flawlessly and makes every level feel so smooth. Once a level is completed, depending on your time, you unlock certain things, like seeing your own ghost, hints at possible shortcuts, and the complete leaderboard of times from players across the globe. Getting ace times (or even red, which requires beating the developerโ€™s time) feels incredible and it pushes you to improve your times over and over.

Though set in heaven, Neon Whiteโ€™s aesthetic leans far more into vaporwave, breakcore, and the like. The levelโ€™s architecture has elements of Ancient Greece, and its interpretation of heaven, its monolithic white/beige buildings only broken up with scattered foliage. Itโ€™s both utilitarian so as not to confuse players for where to go, but at the same time very stylish. The music is where the breakcore elements really shine, in my opinion. Composed by Machine Girl, the music is so lush and complex while feeling very reminiscent of that PS2 music vibe, similar to games like Super Monkey Ball, Jet Set Radio, or even Ape Escape. Altogether, the visual and audio elements of Neon White create a nostalgic, hypnotic, and free-flowing experience that both looks good and never confuses the player.

While I can see the writing being a major turn-off for a lot of players, it would be a disservice to overlook just how much Neon White does with absurd quality. Aside from the story, Neon White is one of the most complete and satisfying indie experiences Iโ€™ve seen in a while, and easily sets the standard for first-person platformers for me, and really proves that first-person platformers have so much potential for great gameplay.
Completionist Showcase
Screenshot Showcase
probably my favorite shot ive ever taken
Recent Activity
12.2 hrs on record
last played on 16 Apr
27 hrs on record
last played on 15 Apr
1.7 hrs on record
last played on 13 Apr
gray 19 Nov, 2024 @ 11:00pm 
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