Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Point being - I think your review is fine for the base game but people should be informed that past the base game, the amount of support for the game's future is highly debatable.
As far as DRG is concerned; it's true it gets more content, but the content in V2 is so much more replayable because of how better the core gameplay is. I have over 600 hours in DRG, and that's the reason I've struggled to put many more despite all the new updates.
It goes beyond bad management unfortunately. Games Workshop has final say on everything Fatshark does, and this goes down to the tiniest detail like portrait frames.
It's unfortunate, but impressive that we got a beast of a game despite of it.
No new magics in a Warhammer game.
The weapon pack is .. ok.
Now let's compare that to Deep Rock Galactic. Free expansions, entirely new biomes, new weapon packs with new modifiers for old weapons, new enemies, added events, seasonal challenges ... all for FREE. And DRG was released after Vermintide 2 and added all this in half the time it took FatShark to add the minimal things they did add (which, I'll say again, are microtransactions)
FatShark has badly mismanaged this game and most other reviews at least mention this.
As far as everything else goes: we've had 2 new classes added to the game over the past year, a weapon pack, a brand new game mode and some updates to it, as well as a brand new Halloween event. I consider all of those to be meaningful content.
As far as balance changes are concerned, the last time those happened was around August 2020 with the BBB - not counting the inclusion of the new weapons, which didn't really shake up the meta as none of the old weapons/talents were changed.
The pace at which Fatshark develops new content for the game is a bit slow, but these reviews can only be up to 8k characters long, so I decided to mention things I consider to be more detrimental. After all, the core of the game is good enough to provide hundreds of hours of fun, so just adding more and more content isn't necessary to keep it more interesting.