Doom
Tempe, Arizona, United States
Toxic raging behemoth


Crosshair
cl_crosshair_drawoutline "0";
cl_crosshair_dynamic_maxdist_splitratio "0.35";
cl_crosshair_dynamic_splitalpha_innermod "1";
cl_crosshair_dynamic_splitalpha_outermod "0.5";
cl_crosshair_dynamic_splitdist "7";
cl_crosshair_friendly_warning "0";
cl_crosshair_outlinethickness "1";
cl_crosshair_sniper_show_normal_inaccuracy "0";
cl_crosshair_sniper_width "1";
cl_crosshair_t "0";
cl_crosshairalpha "200";
cl_crosshaircolor "1";
cl_crosshaircolor_b "50";
cl_crosshaircolor_g "250";
cl_crosshaircolor_r "50";
cl_crosshairdot "0";
cl_crosshairgap "-3";
cl_crosshairgap_useweaponvalue "0";
cl_crosshairscale "1000";
cl_crosshairsize "1";
cl_crosshairstyle "4";
cl_crosshairthickness "0.75";
cl_crosshairusealpha "1";
cl_fixedcrosshairgap "3";


Viewmodel
cl_viewmodel_shift_left_amt "1.5";
cl_viewmodel_shift_right_amt "0.75";
viewmodel_fov "68";
viewmodel_offset_x "2";
viewmodel_offset_y "2";
viewmodel_offset_z "-1";
viewmodel_presetpos "0";
cl_bob_lower_amt "21";
cl_bobamt_lat "0.33";
cl_bobamt_vert "0.14";
cl_bobcycle "0.98";

Cleardecals
bind w "+forward;r_cleardecals";
bind a "+moveleft;r_cleardecals";
bind s "+back;r_cleardecals";
bind d "+moveright;r_cleardecals";
fps_max 0;
Toxic raging behemoth


Crosshair
cl_crosshair_drawoutline "0";
cl_crosshair_dynamic_maxdist_splitratio "0.35";
cl_crosshair_dynamic_splitalpha_innermod "1";
cl_crosshair_dynamic_splitalpha_outermod "0.5";
cl_crosshair_dynamic_splitdist "7";
cl_crosshair_friendly_warning "0";
cl_crosshair_outlinethickness "1";
cl_crosshair_sniper_show_normal_inaccuracy "0";
cl_crosshair_sniper_width "1";
cl_crosshair_t "0";
cl_crosshairalpha "200";
cl_crosshaircolor "1";
cl_crosshaircolor_b "50";
cl_crosshaircolor_g "250";
cl_crosshaircolor_r "50";
cl_crosshairdot "0";
cl_crosshairgap "-3";
cl_crosshairgap_useweaponvalue "0";
cl_crosshairscale "1000";
cl_crosshairsize "1";
cl_crosshairstyle "4";
cl_crosshairthickness "0.75";
cl_crosshairusealpha "1";
cl_fixedcrosshairgap "3";


Viewmodel
cl_viewmodel_shift_left_amt "1.5";
cl_viewmodel_shift_right_amt "0.75";
viewmodel_fov "68";
viewmodel_offset_x "2";
viewmodel_offset_y "2";
viewmodel_offset_z "-1";
viewmodel_presetpos "0";
cl_bob_lower_amt "21";
cl_bobamt_lat "0.33";
cl_bobamt_vert "0.14";
cl_bobcycle "0.98";

Cleardecals
bind w "+forward;r_cleardecals";
bind a "+moveleft;r_cleardecals";
bind s "+back;r_cleardecals";
bind d "+moveright;r_cleardecals";
fps_max 0;
Screenshot Showcase
Source SDK Base 2007
Artwork Showcase
It's that easy.
Comments
Doom 13 Jun @ 8:56am 
⬜⣿⣿⣿⣿⠋⠁⣴⣶⣿⣿⣿⣿⣿⣿⣿⣦⣍⢿⣿⣿⣿⣿⬜
⬜⣿⣿⣿⢷⠄⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣏⢼⣿⣿⣿⬜
⬜⣿⣿⢻⠎⠔⣛⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⣿⣿⣿⬜
⬜⣿⣿⠇⡶⠄⣿⣿⠿⠟⡛⠛⠻⣿⡿⠿⠿⣿⣗⢣⣿⣿⣿⬜
🟦⣿⣿⡿⣷⣾⣿⣿⣿⣾⣶⣶⣶⣿⣁⣔⣤⣀⣼⢲⣿⣿⣿🟦
🟦⣿⣿⣿⣿⣾⣟⣿⣿⣿⣿⣿⣿⣿⡿⣿⣿⣿⢟⣾⣿⣿⣿🟦
🟦⣿⣿⣿⣿⡷⣿⣿⣿⣿⣿⣮⣽⠛⢻⣽⣿⡇⣾⣿⣿⣿⣿🟦
🟦⣿⣿⣿⣿⡷⠻⢻⡻⣯⣝⢿⣟⣛⣛⣛⠝⢻⣿⣿⣿⣿⣿🟦
🟦⣿⣿⣿⡟⣹⣦⠄⠋⠻⢿⣶⣶⣶⡾⠃⡂⢾⣿⣿⣿⣿⣿🟦
🟥⣿⠟⠋⠄⢻⣿⣧⣲⡀⡀⠄⠉⠱⣠⣾⡇⠄⠉⠛⢿⣿⣿🟥
🟥⠄⠄⠄⠄⠈⣿⣿⣿⣷⣿⣿⢾⣾⣿⣿⣇⠄⠄⠄⠄⠄⠉🟥
🟥⠄⠄⠄⠄⠄⠸⣿⣿⠟⠃⠄⠄⢈⣻⣿⣿⠄⠄⠄⠄⠄⠄🟥