6 people found this review helpful
Recommended
0.0 hrs last two weeks / 22.5 hrs on record (2.9 hrs at review time)
Posted: 4 Oct, 2023 @ 11:27am

A really charming and addictive boardgame-like basebuilder! You're slowly expanding your village by allocating workforce towards specific resources while trying to fend off various seasonal or RNG requirements like for example providing enough cooling during summer or health to fend off sickness. The resources feel meaningful and scarce, you're always working towards *something* and it just keeps you pushing towards the next goal to improve the village which makes for a very compelling gameplay loop.

I don't know how well will it scale in the late game or if it's going to stay as fun since I don't have that many hours in it yet, but today I wanted to just give it a quick try and ended up playing for multiple hours due to the good old "one more turn" lie with which the game tempts you all the time. The game is easy to play and feels very polished, I haven't run into any issues or bugs so far and pretty much everything has been intuitive enough to figure out without struggling.

What I can say for sure is that it definitely feels like a big labor of love. The game itself oozes charm and soul, from the little pips hopping around your village to the UI and sounds and I can see myself spending a lot of time on it if it stays interesting with some new mechanics or challenges (like maybe more complicated production chains) in the later stages of the game. It's definitely a recommendation from me but if you're still on the fence - just try out the demo! It is well made and a good representation of the game.
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