10 people found this review helpful
Not Recommended
0.7 hrs last two weeks / 7.0 hrs on record (4.0 hrs at review time)
Posted: 5 Jan @ 8:51pm

Guts and Glory is not a bad game, but it is not what you think it is when you look at it. It markets itself as essentially 3D Happy Wheels, but this is far from that. Happy Wheels is a game that can relieve stress and can be actually fun. Guts and Glory is a rage game that wants you to make precise movements with the world's worst movement system.
You can press A or D for a quarter of a second and somehow your character will turn a full 90 degrees. You can do the same thing a hundred times and you will get a hundred different results. You can attempt to move any direction that isn't forward and your character, no matter the vehicle, will take a millennia to do so. This is especially prevalent with bike characters, especially Jack and Jill which are the most annoying to control as Jill's cart sways and drags you for the slightest movements. Zoe is the second most annoying (the motorbike character) as she is the only character that will consistently drift for no reason, even if you have freshly spawned on a flat surface and hold only W.
Back to the preciseness, this game is all about incredibly precise movements, as some levels want you to go through hallways that are exactly your size, some want you to make massive jumps (you can't control anything except for rotation mid-air (rotation meaning the way you face, not momentum)), and some want you to cross very thin bridges as you have arrows shot at you which will push you if they hit certain (90% of your body and vehicle) points.
The camera is the last negative I can think of due to me wanting to like the game, which I mostly do (community maps are the only stress relievers). The camera is not locked to a part of you, it is locked to above you. This means if you flip in most scenarios (sometimes it's ok) or fall for a long time the camera will lag a long way behind you and you can't see where you are going. This is not a problem most of the time, but the Stunt Tour levels (especially Sky Scraper and Shining Moment) make it very apparent. Most levels in Desert Legend (Pedro, the Mexican guy in a car full of a certain substance) have parts that would usually be stressful, but the size of the car and the frequency of checkpoints make those levels actually fun.
Bonus nitpick are the YouTuber levels. They are absolutely terrible and don't seem to be tested properly, as some parts take just luck to beat. CoryxKenshin, H2O Delirious, and ironically Annoying Orange have the most annoying levels. If you've played you might ask why Cory, and that's because he plasters his own YouTube video thumbnails all over the place with braindead expressions that make me angry.
Was this review helpful? Yes No Funny Award