14
Products
reviewed
289
Products
in account

Recent reviews by [GK] King JaXm

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Showing 1-10 of 14 entries
2 people found this review helpful
2.5 hrs on record
Short idle game. Somewhat unique with the spinner part but really it just becomes a waiting game.

The concept could have potential for further expansion and more features. As it stands right now, it's a fun hour or two game to click around on!
Posted 25 January.
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10 people found this review helpful
12.2 hrs on record (5.7 hrs at review time)
Early Access Review
At first I thought it was challenging and well balanced. Until I realized you can literally just crank the markup to 400% and you will still sell your cars easily and have enough funds to do whatever you want.
Lacking alot of QoL features as well. Maybe will re-visit after some updates
Posted 29 December, 2024.
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2 people found this review helpful
44.9 hrs on record (7.6 hrs at review time)
Early Access Review
I mean, it's a fun little idler.
Doesn't seem to be too unique in any way as far as mechanics go. No tutorial or tool tips or any explanation for what the heck is going on here but it's easy enough to grasp if you are familiar with idler games.
UI and everything around this game feels pretty cheap and not smooth at all.

Asking $15 for a starter pack for this level of game? Not a chance, I would have paid $5 but certainly not $15 for something this rough around the edges...

All in all though, no bugs so far and seems fairly balanced.

Posted 18 November, 2024.
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No one has rated this review as helpful yet
82.4 hrs on record (73.3 hrs at review time)
Quite a fun and addictive game. Was pleasantly surprised at the amount of content and perks and such to unlock. Seems well balanced, just about every good thing has a negative to go along with it. Of course with the right build and strategy mixed with some luck, the game does get much easier as you go!
Posted 13 November, 2024.
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2 people found this review helpful
4,724.7 hrs on record (695.4 hrs at review time)
Early Access Review
Alright so I guess it is time to drop this a review.
All in all, I can say this is a great game!
Very slow starter to really start getting things running nicely but once you start progressing, every new step of the journey is a fun addition and gets excited to see what the next unlock is going to be!
Many different layers involved in here in prestige and strategy to advance.

Not sure why alot of reviews are saying this is a money grab when quite frankly everything can be unlocked by the currency earned in game. As long as you don't constantly spending it on random stuff like potions and time warps.

Devs and community in general are very active and always helpful.

All in, a great game to be had!
Posted 28 October, 2024.
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1 person found this review helpful
471.5 hrs on record (121.2 hrs at review time)
Early Access Review
Simple game yet has alot of depth to it. Especially once you hit the automation phase.

Patience pays off to watch numbers go brrrttt!
Posted 19 October, 2024.
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No one has rated this review as helpful yet
0.9 hrs on record
For being such a short game, the concept and progression behind it was actually very awesome!

Really hope the dev continues this line of gameplay in the future!
Posted 11 October, 2024.
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No one has rated this review as helpful yet
147.3 hrs on record (1.0 hrs at review time)
Surprisingly fun and minimalist game that brings a fresh view on idle games. New mechanics with multiple "paths" to play through really makes this quite an enjoyable experience.

Keep it up!
Posted 8 December, 2023.
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No one has rated this review as helpful yet
14.6 hrs on record (1.9 hrs at review time)
Surprisingly fun game with some added depth to it.
Tends to get pretty ridiculous towards the higher waves, can't see the screen and ended up just sitting there murdering everything until dying.

Still fun!
Posted 5 July, 2023.
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No one has rated this review as helpful yet
42.3 hrs on record (19.1 hrs at review time)
TLDR:
Fun game, short life span. Amazing fire and water physics. Lacks content.

This game has a ton of potential but as it stands right now it is mediocre. There are no freeplay options so it is all mission based. A Lot of these missions are driving for 5 minutes, hopping out and using a fire extinguisher to put out a newsstand taking about 30s.
Then there are other missions that are in depth industrial fires where you need to ventilate the ceiling, turn off electric and gas.... And others where you literally have to charge through the burning room to rescue a victim inside before the rest of it goes up! Breaking windows and chopping holes in walls to gain access...
You can literally create a backdraft by closing doors to prevent the fire from spreading while you rescue victims, only to have to then deal with it later on.
Now let's talk about immersion. Once you are in there fighting the fire, it is amazing to see the fire react to your efforts. Not the case of just standing in front of it pouring water while a progress bar ticks down. Oh no. You need to work your way from the sides, eliminating the primary fire sources while still maintaining suppression on the ceiling so it does not light up behind you again. You can even produce flashovers and become disorientated surrounded by flames!
But the immersion before and after the "action" part is really no simulation at all. The graphics are fairly basic and no physics when you are driving. Sirens and lights are underwhelming and nothing happens when you plow through a line of cars or slam into a telephone pole. Just back it up and keep driving. Even connecting the lines are meh. Sure you have to hit E twice, once to remove cap, once to connect the line. That's it. Great possibility to add a little mini game while you wrench it in. If you mess it up, your line could become detached and damaged needing you to run a new one. Hydrants are the same deal, no opening the valves, just remove cap, attach line.

Ladder Trucks are basically pointless. I thought there would be alot more using these but there really is no point. Have not come across any missions that require it and it is much faster and more efficient to stay on the ground fighting the fire from the inside. Not to mention it is very difficult to manage the AI from the truck.

The AI is pretty decent but still needs work. Basically just use them to haul out the victims then follow you with a line while you put out the fire.
While it is true you can utilize a variety of equipment, it is pretty limited to a few categories. Prybar, axe, saw, extinguisher or attack line. Would be nice to have the ability to assign gear to yourself and AI or even starting orders so when everyone jumps off the truck, they aren't standing around. Have it so you can assign AI 1 to secure the supply line, AI 2 to connect attack lines, AI 3 to do perimeter check...

I have almost 20 hours in and have almost unlocked everything. Once I unlock everything, the only thing for me to do now is to keep playing various missions. This will get pretty boring.

Posted 18 November, 2020.
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Showing 1-10 of 14 entries