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Reseñas recientes de jack1ofdkind

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Mostrando 1-10 de 13 aportaciones
Nadie ha calificado este análisis como útil todavía
71.5 h registradas (10.9 h cuando escribió la reseña)
One of the best co-op PVE shooter in the last 10 years.
Publicada el 4 de abril.
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Nadie ha calificado este análisis como útil todavía
7.1 h registradas (6.4 h cuando escribió la reseña)
Slow and intense gameplay that absolutely require communication in teams to guarantee victory.
Publicada el 27 de noviembre de 2021.
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Nadie ha calificado este análisis como útil todavía
72.6 h registradas (57.4 h cuando escribió la reseña)
One of the best fighting games with healthy online community to test your skills. Highly recommend this!
Publicada el 27 de noviembre de 2019.
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Nadie ha calificado este análisis como útil todavía
1.8 h registradas
This game has low player base and unbalance heroes. However, the music for each heroes are pretty neat.
Publicada el 1 de julio de 2019.
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Nadie ha calificado este análisis como útil todavía
456.7 h registradas (325.9 h cuando escribió la reseña)
After 5 years, this game has gone through a lot of changes that benefit to players overall and I highly recommend this game for competitive FPS that emphasize on communication between teammates and strategy in handling opposition setup.

This game won't appeal a casual player who prefer run and shoot as it takes time to learn position and map knowledge.

The operators and toolkit they offer is getting interesting every seasonal update, but players have to invest a long time to collect points to unlock them or bypass it through getting points with in-game transaction. Kinda wish they have trial for each locked operators for player to get a feel and decide which points to spend on. But, the seasonal pass is reasonably priced in my region so no complaints here.
Publicada el 4 de noviembre de 2018. Última edición: 25 de noviembre de 2020.
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Nadie ha calificado este análisis como útil todavía
3.7 h registradas (1.2 h cuando escribió la reseña)
First impression the HORI fightstick I used is responsive in this game. However, there is no updated audio quality especially the music for SF3: Third Strike bums me out and there's no resolution setting
Publicada el 30 de mayo de 2018.
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A 1 persona le pareció útil esta reseña
0.6 h registradas
I don't know what is happening in the matchmaking server, I'm living in South East Asia and got low fps and extreme lag when in game with American players. This shows that Activision didn't include a dedicated asia server for this open beta. There are symbols for bad connections in game like restricted NAT type. I'd dealed this before in Rainbow Six Siege and now this I'm too lazy to fix it.
Publicada el 29 de septiembre de 2017.
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Nadie ha calificado este análisis como útil todavía
0.4 h registradas
Stunning visual effects and compelling narrative in this short film. This is the fix I got when I finished watching District 9, I am excited for the coming series.
Publicada el 17 de junio de 2017.
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A 6 personas les pareció útil esta reseña
6.1 h registradas
From the 6.1 hours I played this game, 3 runs I got soft locked in a level because of random generated ♥♥♥♥♥♥♥♥ that have no progression to a boss fight.
Publicada el 13 de febrero de 2017.
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A 1 persona le pareció útil esta reseña
18.5 h registradas
This is a fun interactive narative game, although there are some plot-holes and technical inconsistency in the game. I like how the developers tackled the characters and I felt some of them are genuine enough, kudos for them too in handling sensitive topics in all 5 episodes.

However, I think the last episode is quite filler with disapointing decision making that doesn't matter, mandatory stealth sequence that are odd in a narrative heavy game. I was hoping for more puzzles like in episode 4, but no it left me with flashbacks and dialogue choices with side characters that doesn't impact the story.

Overall I recommend this game because of it's time manipulation game mechanics with intriguing plot and characters. [PS, does anybody found the missing cat photos?]
Publicada el 30 de abril de 2016.
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Mostrando 1-10 de 13 aportaciones