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Évaluations récentes de あんどれい

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Affichage des entrées 31-40 sur 41
Personne n'a trouvé cette évaluation utile
1,136.5 h en tout (117.7 heure(s) lors de l'évaluation)
good
Évaluation publiée le 4 juillet 2020.
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Personne n'a trouvé cette évaluation utile
1,285.7 h en tout (1.1 heure(s) lors de l'évaluation)
This game is fun.

When you try to get all Achievements is a headache.
Évaluation publiée le 20 juin 2020.
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Personne n'a trouvé cette évaluation utile
1,317.2 h en tout (17.2 heure(s) lors de l'évaluation)
Story is ok but not special, it's full of cliches and the ending feels like it was directed by M. Bay, overall a very hollywood.


Graphically this game aged pretty well.


Pros:
Artistic design is amazing.
Nice action, slower and faster sections ratio.
Level design is great.

♥♥♥♥:
Some technical issues
Long loading screen


VRAM Usage: 2000 MB (For me)
CPU Usage: 40-80 %
RAM Usage: 3-6.8 GB
Frame Rate: 60-110 FPS
Graphics Settings Used: All on high 1920*1080 Window Mode
Input Used: Keyboard + Mouse


My score for story: 7.4/10

My score for graphics: 7/10

My score for optimization: 4/10

Final score: 6.13


My System:


Intel Core i5 4460 at 3.50GHz | 12GB DDR3-2000 | NVIDIA GeForce GTX 750 Ti 2000 MB VRAM | Seagate ST1000DM003-1ER162 | KINGSTON SUV400S37240G | ASUSTeK COMPUTER INC. H81M-A (SOCKET 1150) | Windows 10 Pro 64-bit |


Worth you money this game!

Edit: EA just added Steam cards for the game. Much appreciated.
Évaluation publiée le 17 juin 2020.
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120.6 h en tout (3.1 heure(s) lors de l'évaluation)
Been wanting to write a Steam review for this game. I feel that Steam Users do not give Need For Speed: Undercover the merit it deserves. Sometimes its just blatantly misrepresented, and I am taking it upon myself to clear up all these misconceptions and *ahem* idiotic reviews. Sure, as of right now there are plentiful good reviews, but the bad eggs always show up and make whats a delicious cake, a sour tasting dessert. Before I being an accurate review of NFS: Undercover, I will mention the most egregious reasons for not recommending the game.

This Isn't The Version I Played.

No, it isn't. The version these people played was most likely the PS2 version. Or if my assumptions about Steam Users are correct, they might've even played the PSP or DS version. I really don't know anymore.
The PS2 version of NFS: Undercover is a downgrade since it doesn't have the hardware to actually run the Xbox 360 and PS3 versions. So its an entirely different game... well an unfinished game, quite frankly. It utilizes a map from a previous NFS game with a few tweaks here and there (they forgot to update the minimap, so you'll turn since it shows on the map, but then crash into a wall). Its buggy as hell and is a complete mess. Worse than the 6th generation versions. How the hell did these people not see the screenshots and think "this looks different, maybe I should do some quick research before I buy this game based totally off impulse."

EA is selling an outdated version of Undercover on Steam, while they have the fully updated one on Origin.

You've probably seen this one many times. It is true that Origin has the complete and updated version. But it isn't all that hard to find the patch anyway. A quick search in your preferred search engine will yield a plethora of results. Not hard to patch either, copy the files to the directory. Steam Users are entitled these days I guess. I'm not saying EA shouldn't have patched the Steam version, but it's not a big deal. 3 new cars and a challenge mode is all you get. Oh, and also framerate issues, and missing shadow textures. Fantastic.

Review Time

Ok, now that pleasantries are out of the way, let's actually talk about the game. In short, it's meh. From a emotional standpoint, I love it. However, I keep review professional and this game is just not AAA material. NFS isn't known for being AAA either. The most prestigious NFS racers aren't even that good either (Most Wanted, Underground, Hot Pursuit 2). Undercover is just another pretty good arcade racing game. So don't expect too much from this game if you decide to purchase it.

Gameplay

Undercover is an open-world racer, featuring a multitude of race modes to play spanning across 3 distinct regions. You've got your classics with a couple new ones thrown in. Point-to-point, circuit, checkpoints, etc. The drive feel is very subjective. Some people hate it, I love it. It feels like you have just enough control but still will get thrown out of funk if you mess up. You just have to try it and see. Heavy cars feel heavy and light cars feel light. The physics don't go all whack and throw up 10 feet into the air for clipping a car like in Most Wanted and Underground, which is a plus in my book. As you progress you get access to new vehicles to purchase and customize however you want. (Apparently 20 layers isn't enough for some people.) There's upgrades you can purchase to max your car to its fullest potential and a simple yet powerful tuning system to make your car control exactly the way you want. If you feel the handling is a little wonky, try giving it some tuning. Some people don't use this feature and then complain the handling is "slippery" or "airy". Airy? The hell? Also, there's this strange RPG like system called WheelMan Rep that increases stats, like Handling, Top Speed and the like. So the handling is sh*t at first. It gets better, and the tuning helps a lot if you do it right. The difficulty is on the easy side, but that's not necessarily a bad thing. Some like it easy, others like it hard. A difficulty option would be nice, and there is one for quick races, the campaign is lacking in this regard unfortunately. You could switch to a slower car or give it a crap tuning if you find you're getting bored. There's a good variety of events and some do have a difficulty jump. But the racing is the easy part. The big takeaway from Undercover isn't its racing, its the pursuits. The police in this game are absolute beasts. They will crush you and kill you, then kill you again. And if you get caught, that's one ticket on your vehicle. Three tickets and that car gets impounded, permanently so be careful. There are "pursuit breakers" to take down cops. Usually some kind of breakable object to stop them in their tracks so you don't have to rely on losing them. Some events have you escaping the cops, some breaking lots of stuff, some taking out a set number of cop cars, some delivering a car with minimal damage while evading cops. Lots of good stuff if you take more than 30 minutes to get to that.

Graphics

Ok, I will admit, the graphics are pretty bad. I think overall it looks pretty. It doesn't hurt my eyes and its not ugly. I'm not expecting GTA V or Uncharted 4 with this game. But I do have a problem with the glitches. Sometimes shadows will pop up too late, or textures will bug out. It's strange looking but not too distracting. The patch everyone complains about not having makes all this worse too.

Story

Are you seriously playing a racer for the story? Bro, grow up. Seriously though, its got some production value. It's not offensively bad and cheesy like Most Wanted, but its still cheesy. You are an undercover cop trying to bust a bunch of illegal street racers. Featuring romance, betrayal, hot girls, plot twists... Asian people? Don't take it too seriously. It won't blow your socks off, or challenge your preconceptions, but it will at least give you some motivation to keep playing.

Sound/Music

Black Box has always had a way with sound design in their NFS games. The engines, tire streaks, crashes, burnouts, etc. all sound simply amazing. Its very high quality. The soundtrack is hit or miss depending on your tastes, but I personally don't HATE any of them but I would prefer if a specific track was played instead of another specific track. Undercover has a diverse selection and you're bound to like some of them and probably grow used to the other ones as well. The police radio chatter is especially well done. Much better than Most Wanted. The voice actors really gave it their all with this and it shows. Remarkable performances. Lots of diverse phrases, and very realistic too. Sometimes the Coppers will even shout through a megaphone for you to pull over.

Conclusion

NFS: Undercover isn't going to be the best racer you ever play, but it might be a good one to you. It's all taste really. When you see a game is hated and loved, its all a matter of preference. I love it. Some don't and that's okay. But don't give bullsh*t reasons for it being bad. Give an actual review. Hopefully I've given you enough reason to try the game out, and you can always refund it... if Steam isn't being the greedy corporation they always are.

VRAM Usage: 1301-2000 MB
CPU Usage: 23-40 %
RAM Usage: 2.8-4 GB
Frame Rate: 87-395 FPS
Graphics Settings Used: All High 1920*1080 FullScreen
Input Used: Keyboard + Mouse

8/10 Because this game is in my heart and soul

My System:

Intel Core i5 4460 at 3.50GHz | 12GB DDR3-2000 | NVIDIA GeForce GTX 750 Ti 2000 MB VRAM | Seagate ST1000DM003-1ER162 | KINGSTON SUV400S37240G | ASUSTeK COMPUTER INC. H81M-A (SOCKET 1150) | Windows 10 Pro 64-bit |

Worth you money this game!

P.S I bought this game at 2.49€
Évaluation publiée le 17 juin 2020. Dernière modification le 17 juin 2020.
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413.9 h en tout (86.0 heure(s) lors de l'évaluation)
GTA + Matrix = Saints Row 4

Ever since GTA IV took that series into a more gritty realistic style story the Saints Row series has been there to anchor the over the top side of the spectrum and it has done a great job of it. Saints Row IV finds you kidnapped by aliens and trapped inside of a simulation needing to free your crew and take on the aliens. While inside the simulation you get access to superpowers and basically become Neo. The game does a great job of being a goofy version of Prototype. The humour is fantastic and the game does a great job of referencing various movies such as The Matrix and They Live. There are also various scenes that just have a damn near perfect soundtrack choice to take the fun up a notch. For instance I had never had a dogfight in an alien craft before set to “What Is Love” but I have now and it was highly enjoyable. They also do a great job of referencing the various characters and stories of the previous Saints Row games. There is a crazy amount of customization you can do to your character’s body and clothes and to weapons and to vehicles. There are lots of activities you can do as optional side quests but I found I didn’t enjoy many of them. They weren’t bad, I enjoyed ones where you inject viruses or assassinate rogue programs but didn’t enjoy some of the ones that were a timed mission. They also highlighted the lack of side quests for crew members. All of the missions for crew members, aside from a loyalty mission, was just them getting you to do sets of three of the various activities. The game also did a good job poking fun at Mass Effect’s romance options and the suicide mission sequence from Mass Effect 2. The one thing the game lacked was custom music. In GTA IV for instance I could point the game to my music folder and have a custom music station to listen to and Saints Row IV didn’t have that. It did allow me to create a custom mix tape from all of the stations but I still would have preferred my own music. The game had decent graphical detail across the board. At no point was I blown away but at no point was I disappointed. Even for a game from 2013 I can list games that are the same age or older that have better detail but can also list many that have worse. The voice acting was very well done for all involved. I actually ended up preferring the human weapons as I found the alien weapons to feel weak, maybe it was more of an issue of their sound then how much damage they do. They also could overheat where the human weapons couldn’t.

I played Saints Row IV on Windows. There were minor glitches I observed. My characters coat went through the floor of the car; a few times there would be no lip movement when a character spoke; and the AI movement was bad at times with them getting stuck around cars and obstacles. During play I had one time where the game froze and one time where the game crashed. The performance of the game was very spotty. I have put off playing Saints Row IV over the years as I like to play games maxed out and throughout the years as I upgraded from a R9 270; to a R9 380; to an RX480; to an RX 580 and finally to my 5700 XT I have always had frame rate issues. During that time I have also upgraded my CPU from a FX-8350 to an FX-9590 and finally to my Ryzen 5 2600X. The game spends a lot of the time above 60 FPS but can drop for no reason randomly to as low as 13 FPS and go as high as 130 FPS. There are seven different AA settings; five different AF settings; three different AO settings; and five other graphics options. You can change the difficulty level at any time. You can also save at any time but if you’re on a multi part mission it won’t save the progress and you’ll start from the beginning of that mission. There are 22 save slots you can use. The game also auto saves after missions and other events. Alt-Tab works.

VRAM Usage: 1301-2000 MB
CPU Usage: 23-60 %
RAM Usage: 2.8-6.3 GB
Frame Rate: 60-220 FPS
Graphics Settings Used: 8x MSAA; 16x AF; all settings at high; 1920*1080
Input Used: Keyboard + Mouse

Overall I had a lot of fun with Saints Row IV which is no surprise as I also had a lot of fun with Saints Row the Third. No other open world series is as goofy or over the top and it never fails to put a smile on my face. If you enjoyed any other Saints Row games I encourage you to try this one. It has some issues but they didn’t impede me from having a good time. I finished the game in 26 hours and 24 minutes on normal difficulty. This was enough time to beat the main story; do all crew quests and loyalty missions; and complete 87% of the game overall. I got the game for free with a graphics card upgrade years ago but it is easily worth the $16.99 CAD it currently retails for and I would pay as much as $30 for i

My score: 8.70/10

My System:

Intel Core i5 4460 at 3.50GHz | 12GB DDR3-2000 | NVIDIA GeForce GTX 750 Ti 2000 MB VRAM | Seagate ST1000DM003-1ER162 | KINGSTON SUV400S37240G | ASUSTeK COMPUTER INC. H81M-A (SOCKET 1150) | Windows 10 Pro 64-bit |

Worth you money this game!
Évaluation publiée le 17 juin 2020.
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17 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
3
1,618.4 h en tout (88.1 heure(s) lors de l'évaluation)
Good game! Good Simulation! Good Creators! Good Modding People! Good Maps! Good Animation! Work My Money
Évaluation publiée le 10 juin 2020.
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1,887.8 h en tout (218.8 heure(s) lors de l'évaluation)
So is this game worth your time?
---------------YES---------------

PROS:
A familiar game mode with a number of twists that keep things fresh and unique.
Monthly events that bring new content like new skins and emotes that can be unlocked (sharks or weapons in some cases).
A welcoming community that is open to bringing newer players up to speed.
Very few hackers (Digital Confectioners does an excellent job of handling reports if provided with sufficient evidence).
Multiple game modes for a change in pace when 'Blood & Gold' gets mundane.

♥♥♥♥:
While the leaderboard does add some incentive to do well in games, it can be a bit discouraging to newer players as it is an overall leaderboard. This essentially means that the longer someone plays, the more likely they are to be on the board.
All diver weapons seem to lack any recoil or bullet drop (take it as a pro if you want, but it is something to be aware of).
Some hit boxes for sharks are blatantly off at times (though the same can be said for occasional diver dodges).
There can be a stark contrast in skill between veterans and newer players which can be discouraging to the newer audience if the vets don't follow up to support them.
Haywire event (diver vs. diver) has yet to be added as an official game mode and seems to be restricted to an event at this time even though it sees similar traffic to the Blood & Gold game mode.

Addressing the ♥♥♥♥:
I am hopeful that Digital Confectioners will add different boards that track different scopes in time (top day, week, month, etc.). I feel that this would add a much needed competitive factor across the board.
The weapon dynamics are subject to opinion (some love it, others hate it). Personally, I feel that adding skill to managing recoil/bullet drop while increasing the damage dealt when landing shots could again improve the competitive nature of the game. On the other hand I could see this driving newer players away if it seemed too difficult.
The hit boxes for both sides can use some work, but it seems that the devs do work to address this issue in releases as I have noticed this issue fluctuate in severity over time.
This comes down to the community members (the veterans i know are usually helpful to newer players). At the very least if you need any guidance in the game you can always reach out to me for some help :)
We have had a two month long Haywire event which shows some promise that it will be permanently added soon. I am really looking forward to a polished version of this game mode!

If you want to get a feel for the gameplay, you can find some of my streams on Twitch.
Looking forward to seeing yuuuuuh soon! :happybot7::Hihentai:
Évaluation publiée le 25 décembre 2019.
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1,438.5 h en tout (99.7 heure(s) lors de l'évaluation)
Salut,jocul mi se pare 'Blana Bomba" dar la fiecare om are gusturi diferite de asta 'gusturile nu se discuta".

Informatii POZITIVE:

- bine optimizat.
- grafica ii oke.
- ai ce face in joc.
- are un gameplay atractiv si, uneori, stresant.
- ai foarte multe caractere disponibile.
- bine balansat.

Informatii NEGATIVE:

- are cateva BUG-uri si glitch-uri.
- rank-urile se reseteaza, o prostie, dar spre mirarea mea, jocul ii tot timpul balansaat.

DE CE RECENZIA ESTE POZITIVA ?

Recenzia este pozitiva, pentru ca ii un joc reusit, multi zic ca nu-i balansat, n-am avut niciodata probleme de genu'. Cumpoara-l cu incredere ! :)

Sper ca te-am putut ajuta cu ceva. Pace !
Évaluation publiée le 4 juin 2018.
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321.5 h en tout (234.2 heure(s) lors de l'évaluation)
ok
Évaluation publiée le 10 mars 2018. Dernière modification le 2 septembre 2020.
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4,581.1 h en tout (214.2 heure(s) lors de l'évaluation)
Pros:
- Technically Free
- Can be played solo or in groups
- Can build just about anything given time
- Various mission types
- Can be casual or hardcore
- Friendly community
- Some gorgeous graphics and designs

♥♥♥♥:
- Slots for more weapons and Warframes cost Platinum (premium currency - which can be traded between players, to be fair)
- Can be overwhelming with the amount of content that has been added
- Very grindy
- Some of the nicest fashion options can get pricy

Overall:
There are times when I want something mindless to play after a day at work and it is easy to pick up easier missions.
There are times when I want to get serious and there are missions for that.
Highly recommend giving it a few hours.

☑This game I play since 2014.☑
Évaluation publiée le 20 mai 2017. Dernière modification le 5 mai 2021.
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