11
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318
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puffa tarafından yazılan son incelemeler

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11 sonuçtan 1 ile 10 arası gösteriliyor
Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 113.1 saat (İnceleme gönderildiğinde: 105.5 saat)
fun roguelike, very addictive since it also scratches the numbers go up itch of games like cookie clicker
Yayınlanma 30 Kasım 2024.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 143.4 saat (İnceleme gönderildiğinde: 83.8 saat)
Great game, integrates rogue-like elements with certain setpieces/missions distributed throughout for high replayability. Great enemy variety and fun bosses; makes you actually think on the higher difficulties. Diverse build variety with a lot of fun configurations you can create with different character classes.

The stories of each of the worlds are quite interesting, though the story of the over-world is quite generic and boring (though thankfully this is something that takes a backseat throughout the game). Well-done, memorable soundtrack and good graphics (although I'm not a huge fan of the DLSS requirement). Grinding for parts or abilities can also be a bit of a slog, though enjoyable.
Yayınlanma 26 Kasım 2023.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 74.6 saat
they do be developing adodekku nain at the soyjak centah
Yayınlanma 27 Kasım 2022.
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Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 142.5 saat (İnceleme gönderildiğinde: 142.4 saat)
Erken Erişim İncelemesi
addictive timesink. destroys any productivity. but very good game; i prefer to factorio because of the ease of logistics (logistics drones/vessels which fly around between planets and areas).
Yayınlanma 28 Kasım 2021.
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4 kişi bu incelemeyi yararlı buldu
kayıtlarda 134.3 saat (İnceleme gönderildiğinde: 120.8 saat)
Best Yakuza game. Unironically.

While the story has a lot of contrivances in typical Yakuza fashion, the core cast are the strongest in the series due to the focus on a party of friends rather than a stoic individual as before; the narrative is very enjoyable, if in my opinion a little weaker than previous entries.

What catapults this entry to the top of all the games in the series I've played is the gameplay. The JRPG elements introduced actually complement a lot of mechanics better than action ever did -- all the collectibles, weapons, and gear from previous yakuza games have actual purpose now; substories now directly convey benefits to your character, with choices therein typically being "flavours" that determine which of Kasuga's attributes are to be buffed rather than dummy choices with unfavourable results. The side content is varied and surprisingly fleshed out, with many silly minigames to sink time into (typically with rewards to improve combat prowess in some way).

The turn-based nature of combat is enjoyable and some inputs are still required in timing blocks and buffing attack damage, for those who would like to be rewarded for their mechanics. The moves are in line with the zany nonsense expected of the Yakuza series, explained as embellishment borne of Kasuga's bold imagination, and make for great entertainment in choosing one's strategy for each combat scenario.

The main criticism I would level at the game is that due to a bug (hopefully patched soon) the English version fails to display the weakness indicator on the targeting reticule for attacks, meaning that each combat encounter is typically started with turns wasted probing the enemy to determine which of the damage types they are weak to. A lesser criticism is that while not required to finish the main story, completionist tasks such as upgrading all weapons to their max levels require ludicrous levels of grinding to accomplish.

Oh, and the music is also pretty damn good. Speaking of audio: while the English dub is quite good, there is no comparison to the talent and direction of the original voiceover. Should you purchase the game and can tolerate subtitles, I highly recommend selecting Japanese in the options to have what I would hope to be the best experience with the game.
Yayınlanma 25 Kasım 2020.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 2,280.6 saat (İnceleme gönderildiğinde: 1,478.4 saat)
CS:GO İncelemesi
A game with strong mechanics that can be refined endlessly through playing, where the progress is tangible with skills accrued able to be transferred to other games. Queuing alone can be disastrous depending on the quality of teammates, so ensure that you lobby with friends you can rely on.
Yayınlanma 26 Kasım 2019.
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Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 47.2 saat (İnceleme gönderildiğinde: 14.2 saat)
Best gameplay, aesthetic and music of any Bejeweled game.
Yayınlanma 29 Haziran 2019.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 892.1 saat (İnceleme gönderildiğinde: 617.1 saat)
ai is ♥♥♥♥♥♥♥
multiplayer barely works
but the core gameplay's amazing
Yayınlanma 21 Kasım 2018.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 40.9 saat (İnceleme gönderildiğinde: 17.8 saat)
Dark and disturbing, this game's corruption of the classic story of Alice in Wonderland captures an unsettling atmosphere that translates well to a 3D platformer with character and clear effort put into its presentation. Severely underrated and with a great soundtrack, the only criticism I could level is that the gameplay, while good, does not even approach the sheer quality of its visual design.
Yayınlanma 24 Kasım 2017. Son düzenlenme 5 Ocak 2021.
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2 kişi bu incelemeyi yararlı buldu
kayıtlarda 15.1 saat (İnceleme gönderildiğinde: 7.0 saat)
Very fast paced action; one hit kill creates a sense of urgency and adrenaline rush; elements of strategy are very present.

Killed a shotgun-wielding man with my bare fists 10/10.
Yayınlanma 20 Haziran 2014.
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11 sonuçtan 1 ile 10 arası gösteriliyor