FrostMonolith
Rizki A   Medan, Sumatera Utara, Indonesia
 
 
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Currently Offline
Review Showcase
11.2 Hours played
This game has successfully made me immersed in the language and social culture of each faction that exists in this game.

Right off the bat, its introduction is pretty simple: something generic to define something i.e. a yes/no kind of glyph and we don't really need to even understand yet what exactly it's supposed to mean, until we connect the glyphs we find towards an image we note it to. Then it follows by making us learn simple interaction glyphs like when we greet someone or address you/me, that kind of stuff. This game makes us attempt to learn languages in the most natural way possible, and I'm very enlightened to understand more things the more I see each faction behave.

For a game that's very involved with decoding language, I'm surprised how simple (by playtime duration) this game goes, but that's just how efficient its worldbuilding and storytelling is: A lot of the lores are built through stuff you can just look and read, and this game doesn't need to make you listen to people talking, because you've always naturally try to listen to the world you encounter after you've done something anyway, hoping to understand something new of their world they live in. Heck, later in the game you're well rewarded for understanding their language by making OTHERS understand other factions' languages and see how it makes the world change every so slightly every time you connect each dot together. Most of your playtime is well spent fully trying to learn the world within.
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