14 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1,091.6 hrs on record (543.5 hrs at review time)
Posted: 28 Feb, 2018 @ 10:17am
Updated: 21 Oct, 2020 @ 3:11pm

I'll start this by saying that Elite Dangerous has the potential to be one of the best games that I've played so far. Unfortunately, it appears to me that the developers have had an entirely different vision of the game from what I had in mind. Whilst it's been a few years since the release and one cannot argue that in fact there have been great updates, - although in form of a paid expansion - it cannot be left unspoken that much of the game's content seems to be for the sole purpose of making the player spend even more hours of dull working towards a goal that in the end turns out to be either barely existent or just leads to more of said working. Whenever one stops with the grind, it becomes apparent how little the game actually offers when money is not of concern. Great views and designs are a thing, indeed, but self realization is not a thing. You de facto cannot build your own Clan, Enterprise, Organization, or whatever you may call it, and do more than chat in it. Lastly, where community interaction is wished for, it's left unanswered by the developers, or worse, just straight up ignored.
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4 Comments
parksonian 3 Mar, 2018 @ 1:53pm 
Thank you for the responses and insight, that's very helpful.
Franzitrone 3 Mar, 2018 @ 1:30pm 
To my conclusion: I want to clarify first that I am not trying to say that this game is not fun and that I do not enjoy it, but that it's poorly balanced and poorly designed in a way that I may not recommend it to others. I have felt that way about maybe 20 hours in the game, after I noticed how long it to acquire new ships. I understand that players should not neccessarily have access to everything from the start, but instead of prolonging gameplay by forcing the player to grind, actual motivation by making interesting missions for example or by making ships unique in their gameplay and allowing to try out different builds more easily would help a lot. Elite Dangerous is unique in it's game type and gameplay, especially considering it's setting and that is why I play it. It's fun, but I cannot recommend it to the average player.
Franzitrone 3 Mar, 2018 @ 1:27pm 
Hey parksonian ,

I'll start of saying that I myself have progressed quite far in the game as I had the time to play it daily and for many hours right after I finished school. But it has come to my senses, especially now that many of my friends play this game with much less time on their hands than what I had back then, that this game really requires you to play it full-time.
Honestly, I'd say there's a lot to do. Probably more than enough. But it's not equally distributed along your playtime - it requires you to play for ages to unlock or afford a new ship once you're past 20 Million Credits, but it offers many high end ships for 70 Million Credits and up or below 10 Million Credits. You have to grind a lot to get ranks and money and even once you've got your ship, all you will do then is grind for the modules which are often - in total - worth more than the ship itself.

(This is too long, so I'll split it in half)
parksonian 3 Mar, 2018 @ 11:19am 
I'm aware that this might come off like I'm being sarcastic or a dick, but I promise I'm asking sincerely. Have you felt this way from the early stages of the game, and then continued playing until you were at 575 hours? Did you only feel this way after putting a lot of that time into it? I'm interested in the game as an atmospheric and immersive experience, and it's just sort of difficult to understand the people who have said there's nothing to do, but then have these extremely high playtimes. Obviously you're not alone in this, so I don't think you're crazy and I'm not trying to pick on you, I'm just really curious about what motivated you to keep going if it was that bland. Thanks for your review and potential response.