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Recent reviews by Pyramid

Showing 1-8 of 8 entries
1 person found this review helpful
0.8 hrs on record
It was an ok genocide, I'd rate it 7.4/10 dollars on steam
Posted 5 January, 2017.
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1 person found this review helpful
2 people found this review funny
1.0 hrs on record
Why are there so many russians playing this game?
Posted 28 December, 2016.
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This review has been banned by a Steam moderator for violating the Steam Terms of Service. It cannot be modified by the reviewer.
3 people found this review helpful
5 people found this review funny
3.2 hrs on record
(Review text hidden)
Posted 8 November, 2016.
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4 people found this review helpful
40 people found this review funny
5.1 hrs on record (0.1 hrs at review time)
SOUNDS
------

- Fixed excessive Satyr grunts

Very noticable, immersion in this game just isn't possible now.
Until this issue is fixed, I'm giving this game a 9/10 - absolute trash.
Posted 1 September, 2016.
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2 people found this review helpful
8 people found this review funny
0.8 hrs on record
games like this should be banned after what happened in france today
Posted 14 July, 2016.
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1 person found this review helpful
77.0 hrs on record (76.6 hrs at review time)
Biggest issue with this game is that spotting enemies will give them a free move.
During this, the enemy can run into flanking positions on your troops, basiaclly ensuring the enemy gets free kills next turn.
Only real way to avoid this is to crawl like a snail, which just turns the game into a boring grind, no matter which difficulty you choose.

If you can, however, trick other people into playing the multiplayer with you, this game is extraodinarily fun.
Go trick your friends into interacting with you now.
Posted 15 January, 2016. Last edited 31 January, 2016.
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1 person found this review helpful
3.2 hrs on record (3.0 hrs at review time)
The game itself is ok, but the controls are absolutely abysmal.
You'll find that trying to aim any of the subweapons, you need to move your mouse a quarter or an inch before the cursor attempts to move, which I assume is just a joy.stick deadzone they forgot to remove.
During combat, you'll find that quite often the camera will snap 180 degrees away from your target, and even at full sensitivity, you basically have you move your arm right across the desk, pick up your mouse, and then do that again to adjust.
This is especially painful during some of the boss fights, where it will do this nearly every time you parry or get hit.
Not sure how this game plays with a controller, but I'd assume it's just as abysmal. Nothing is more awful than seeing mistral, or any one of the mechs you fight, start to attack, and then your camera snapping 180 degrees, and then getting hit before you can even move it halfway back. It makes an otherwise fun game extremely unfun and aggrivating to play.
Posted 1 January, 2016.
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13 people found this review helpful
0.3 hrs on record
You can't reconfigure controls, change any settings other then screen size, can't adjust the zoom to any actual reasonable levels, leaving you being attacked or attacking things that are offscreen for most of the game, and certain key combinations will literally make the game crash.

I'd definitely suggest not to buy a clearly unfinished game like this.
Posted 16 December, 2015. Last edited 17 December, 2015.
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Showing 1-8 of 8 entries