No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 10.7 hrs on record
Posted: 29 Jun, 2014 @ 5:52am

Papers, Please puts you in a setting, time, culture and gives you something that imerses people no matter where they are: a job.
It never breaks character while you play, consistantly reminding you of your place and what your supposed to be doing--it's your job to be repetitive and to notice unwelcome changes.
As a checkpoint officer, your tasked with checking the passports of people coming in to Atrokska. After awhile, your job gets difficult with the fluxuations of rules tailored to the changing laws of your country.
Through it all, you must remain consistant, vigilant, and aware.
...unless you simply don't want to.

Papers, Please offers you multiple oppertunities to stray from the mundane repetitive nature of your employment, but simple choices could lead to huge outcomes; bad and good.

This title can offer you immersion without the player entirely realizing it, and indeed they do this very well. Before you know it, you step back from your PC wondering why you just spent three hours looking at passports.
No, seriously.
Passports.

In a game.


I suggest this title to anyone looking for a quirky but satisfying sim.
Glory to Atroksa.
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