3 people found this review helpful
Recommended
0.0 hrs last two weeks / 417.8 hrs on record (2.0 hrs at review time)
Posted: 27 Mar, 2021 @ 1:29am
Updated: 28 Nov, 2023 @ 12:11am

Excellent. Much like the original, the only real cirticism I have is that you cannot choose different costs for each building being used, and the music is nearly the same the whole time. But the game may be patched with some changes soon.

I rate this a 9/10 with 10 being the best. Excellent!


2021-04-04
I am adding to this , that the music soundtrack is unique with over 10 different tracks. When I first played some of the songs repeated. After buying the Extended edition, I realized that all the music tracks do play in-game and I now want to rate this 10/10! 10 = Perfect!

Added 2023-11-28
I wanted to add, still love this game, but if the developers could add that the commander chooses the amount of cost-per-customer at buildings, that would increase income more easier for commanders. That is how it was done in Startopia original.
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2 Comments
Exsosus|Cryo| 10 May, 2021 @ 7:59am 
With so many players not understanding the irony in Spacebase Startopia, which is the AI named VAL, I wanted to write this to bring more light into whom she is:

The AI, named VAL in Startopia part 2, is a dry-humor AI. This means that all puns that are negative are intended to be satire, mixed with a little bit of sarcasm. If this is not your way of thinking, you will not appreciate it. However, on the other hand, if you like dry humor, you will dwell a long time in Spacebase Startopia and laugh, smile, and for me I've even scoffed many times. Such is the way of VAL. She is what you would call a pessimistic AI who tries to make your day a little bit more interesting with her comments. The main theme in Startopia 2's AI story is that she will slowly begin creating innuendos toward the player what will end in something that may happen in the end of the single player campaign story, something that sneaks up on you, a little bit like the devil.
Exsosus|Cryo| 10 May, 2021 @ 7:59am 

From Christian scriptures, the #1 thing that Satan has accomplished is to make most of the world believe he doesn't exist. So in a sense, this campaign game story-line plays out a little bit like angels and demons in the mind, and you'll realize in the end that your instincts probably were right all along. The irony of this story are the intentional innuendos, one after the other, until the final chapter when you will realize the truth.

I hope more of you can look at it this way, and realize that the AI with good? / evil? intentions here by the name of VAL whom doesn't like any biological entities, is indeed much more kind than we humans are many times in our life to each other.