No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 3.4 hrs on record (2.9 hrs at review time)
Posted: 8 Jan, 2014 @ 4:15am
Updated: 8 Jan, 2014 @ 4:20am

I normally recommend games like this because I like what they are trying to do for gaming as a whole but unfortunately this really didn't live up to what it could have been. This game feels like a great attempt at a game built to tell a story but doesn't quite follow through. The story is interesting, and very dark. This clashes with the almost cartoon/Fable art style. I’m pretty sure this was intended (as it’s pretty obvious) but the clash straight up didn’t add anything to the story and the two just feel out of sync. Character development is lacking, so the emotional impact Brothers tries to convey isn't as deep rooted as it could be. I really wanted to care about the characters but their personalities were only given one or two insightful moments throughout the entire game. Only so much can be conveyed through actions which gets me to my last point. The made up language aspect was interesting but I think took away from the story. A really great narrative or script would have made this game far more impactful. It would have given the characters a bit more depth and could have made the adventure seem more urgent and dire.

On a brighter note, the game mechanics took a bit of getting used to but in the end really added to the idea of making the brothers work together. The puzzles weren't hard but they were fairly entertaining. Lastly, the music was absolutely fantastic. I would get the game just for the soundtrack honestly.

To sum up, In many cases the game mechanics helped the themes and aspects of the story, but at the same time more things took away from it. If a bit more time was put into character development I think the game would have been awesome.
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