1 person found this review helpful
Recommended
0.0 hrs last two weeks / 253.7 hrs on record (243.3 hrs at review time)
Posted: 13 Jul, 2012 @ 8:48pm

So you wake up, battered and bruised in the back of some alley somewhere, the rain pattering down on what little clothing your muggers left with you with, "Gosh." You'd say, "I may have quite possibly lost the use of my left hand, but at least Dungeons of Dredmor can be played using just a mouse, as well as keyboard controls, setting it apart from quite a few roguelikes!" Then you'd probably spit out some blood and teeth, continuing on, "Sure, it won't be a bed of roses, but it's a fun quirky game that doesn't take itself too seriously, and it's something you can save, quit or start and pick up at any point! I can't wait to play it when I get back from the hospital!"

Sure, its a great game. Challenging enough so that you can't beat your head against a wall repeatedly to win, but the way the randomized dungeon's layout works is a bit annoying, in my opinion. Branches from one route never connect to another.

And what kind of jerk doesn't use Maces?
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