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Nedávné recenze uživatele Fate

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Zobrazuje se 61–70 z 90 položek
1 osoba ohodnotila tuto recenzi jako užitečnou
24.9 hodin celkem (7.9 hodin v době psaní recenze)
I like BT. He's charming and fun.
Odesláno 26. června 2020.
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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
10.8 hodin celkem (5.4 hodin v době psaní recenze)
di ff eren t

n e w
Odesláno 26. června 2020.
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1 osoba ohodnotila tuto recenzi jako užitečnou
224.4 hodin celkem (6.8 hodin v době psaní recenze)
Recenze předběžného přístupu
I initially reviewed this game and called it counterincentivized. I've since put some more time into it and learned something important:

The game is not demanding perfection. It's demanding that you comply with the work order in as efficient a way as possible. This is not a problem, as long as you stick to the WO tasks first and then do extra things you need to do to complete your own goals for furthering your certifications. I was entering the game with the mindset of someone taking apart a firearm - Expecting to return a service-ready system again. I should not have been. This game is about *dismantling* spacecraft at their EOL.

It's good. The physics is polished, the destruction mechanics are in, and once you've put down a few boats it flows much smoother even without upgrades. Free Play is there to *practice* until you feel confident in your dismantling task list.

Additional: I'm still looking forward to control editing and variable timers, but I'm enjoying the game much more since I've learned what it expects from me.
Odesláno 18. června 2020. Naposledy upraveno 22. června 2020.
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Vývojář reagoval dne 19. čvn. 2020 v 1.10 (zobrazit reakci)
2 osob ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
252.9 hodin celkem (39.7 hodin v době psaní recenze)
Recenze předběžného přístupu
You know that dumb thing where most building games want you to do everything manually? It's all labor-intensive and such. For "gameplay reasons" or to "increase player engagement". That's garbage.

Garbage!

My kind of player engagement is standing atop my fifteen-story factory tower sipping from my FICSIT INC mug as my autotrucks deliver parts and my machines grind the world to fine powder beneath my bootheel.
Odesláno 10. června 2020.
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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
18.9 hodin celkem (2.5 hodin v době psaní recenze)
High-Fantasy Football.
Odesláno 28. února 2020.
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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
2,541.6 hodin celkem (70.7 hodin v době psaní recenze)
Bungie makes, hands-down, the best core gameplay loop in the industry. Id claims to have invented the first-person shooter (they didn't, that's Midimaze). Bethesda claims to have invented the FPS/RPG hybrid (they didn't, that's Bungie's Pathways into Darkness). There are no shoots anywhere else that are as good as these shoots.

That's how I started my initial review, with over six hundred hours in the series over four years. That was almost four years ago. Now I've put an additional 1400 hours in, and it's still true. Couple that with a compelling story, profound lore, and putting paid to plot beats which you'd swear were random nonsense from D1 Year 1, and you've got a hell of a package.

Add the best map design the game's ever had in Europa and the Throne World, combine with deep character customization provided by Light 3.0, and now you're talking the single best live-service game out there.
Odesláno 24. října 2019. Naposledy upraveno 29. srpna 2022.
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1 osoba ohodnotila tuto recenzi jako užitečnou
0.2 hodin celkem
oh my god how did this get here
Odesláno 22. června 2018.
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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
131.2 hodin celkem (54.2 hodin v době psaní recenze)
Come with me, friend, and I will tell you a tale of planning, disaster, and hitting a man in the chest so hard he flew down the corridor and out the window, into the cold uncaring vacuum of space, there to wriggle and die like bait on a hook.
Odesláno 7. ledna 2018.
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4 osob ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
30.3 hodin celkem
The aesthetics of this game are on point, well beyond what they should be given the effort that went into the story, controls, gameplay execution, and incidental writing.

The long and the short of it is that the creative writing team on this game forgot the "creative" part of their job description. They seem to think that unanswered questions are the same thing as mysteries, and that's not the way that works. Additionally, before you begin the game you NEED to understand a full two years of backstory between the end of DX Human Revolution, the game before this one, and this game. Instead of telling you that backstory in an interesting way, it's infodumped in a condescending voice. The conversation in which that infodump takes place is *noninteractive*, *seven minutes long*, and tremendously boring to sit through. It's like a real-world tactical briefing, only you don't get to commit murder when you're done.

Also: the controls are clanky and irritating, even when compared to the original Deus Ex from the '90s.

But, it's pretty. So you can at least get lectured and handheld while looking at pretty pictures.
Odesláno 7. ledna 2018.
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1 osoba ohodnotila tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
3.5 hodin celkem
If you like text adventures, choose-your-own adventure games, robots, subways, or any combination of the above, you should play this game. It's by the lead designer of Thomas Was Alone and carries much of the same charm.
Odesláno 25. listopadu 2017.
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Zobrazuje se 61–70 z 90 položek