No one has rated this review as helpful yet
Recommended
0.7 hrs last two weeks / 324.0 hrs on record (221.1 hrs at review time)
Posted: 2 Dec, 2024 @ 7:46am
Updated: 29 Dec, 2024 @ 1:29pm

Early Access Review
warning BLEEP crash KRUNCH rrrrrrr

"Kaylee...Was that my primary b-"

"No, no, everything's shiny, Captain! Just a microasteroid collision!"

"...Then why did I just see one of my shuttles...You know what, never mind. Just fix it."

TL;DR: I like it, and I'm having fun banging my head against the wall.

This is set in a post-apocalyptic scenario, with a "hard" sci-fi setting with some elements of other genres sprinkled in (including a wee soupçon of eldritch horror). You play as a "shipbreaker" - an independent salvager - who takes their little deathtrap boat out to find derelict spacecraft in hopes of stripping them clean of any and all valuables...Whether that be a nice EVA suit with a shiny gun and some booze, a ship's reactor and batteries, or literally the walls and floors themselves.

This is a game with lots of procedurally-generated content about setting out into space from your cozy little home base on a station to make your fortune...and, more importantly, pay off the mortgage on your salvage boat. Or, ya know, try not to get killed by the criminals you stole it from. Either/or. Wander around the space station, chatting with and befriending/pissing off the locals. See the sights! Hack the secured doors! Break and Enter! Steal appropriate stuff or just drag the entire storage bin over to your ship! Hell, you can even hack the airlock and cough wheeze ...there are so many gasp...stars...

You can use the salvaged stuff to sell, or to fix up and expand your own ship. You can also purchase derelicts you find if you've got the dough. Inventory management also matters, as different gear has differing amounts of space to hold stuff -- and, at least for your ship, weight matters; make sure you have enough thrusters duct-taped to the hull and the bits and bobs inside you need to move that hunk of junk around. The game is intended to be difficult, so fair warning there. There are some stations and ships to visit and shop at/steal from/chat with people, ways to improve your character over time by training or study, nosy space cops, and of course, pirates out to take what you rightfully stole salvaged.

It has a steep learning curve when it comes to spaceflight, but it's well-documented. That manual on the title screen isn't just for show ^_^ The game also has in-universe books, pamphlets, and hastily-scribbled notes to find. That being said, the flight interface is downright obtuse, so read that documentation and maybe look up a guide or two. A game manual of sorts is right there on the title screen, and has a bunch of useful info.

The atmosphere and style is informed by media such as space operas, space westerns such as Cowboy Bebop and (quite visibly) Firefly, and many others. There are also some creeptastic bits of lore and quests to find...if they don't find you first.

ProTip: On the bottom-right of the ship control screen: Drop the throttle slider really low in order to avoid having the G-forces from using the thrusters screw over your character. Adjust it upwards in tiny increments to find a safe level to use.

All in all, a solid game with plenty of potential, and I'm looking forward to its eventual 1.0 release in the future!
ver: 0.14.1.3
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