eltharynd
Laurent Schwitter
Lugano, Ticino, Switzerland
Zurzeit offline
Lieblingsspiel
649
Stunden gespielt
41
Errungenschaften
Vervollständiger
Kürzliche Aktivitäten
92 Std. insgesamt
zuletzt gespielt am 1. Juni
212 Std. insgesamt
zuletzt gespielt am 24. Mai
Errungenschaften   63 von 63
20 Std. insgesamt
zuletzt gespielt am 24. Mai
Kommentare
sQui_rreL 13. Apr. 2022 um 10:05 
You left a post about poor performance in a review or something like that, I was following up because steam doesn't have a proper format for doing so.
eltharynd 13. Apr. 2022 um 3:49 
can someone explain why this dude ↓ has written this on my profile?
sQui_rreL 14. März 2022 um 10:33 
Furthermore, there is some evidence of why the game is suffering right now. Most magic weapons have incredibly high scaling right out of the box - there's a staff you get near the start, that at level 0, is S tier scaling already. All melee weapons in the game are around D, and stay around D even after massive upgrades. Arcane scaling might be apart of this issue as well.
sQui_rreL 14. März 2022 um 10:32 
Elden Ring runs perfectly on my computer in 4k resolution, I'm guessing it was built for modern hardware. Also - Arcane scaling isn't nearly as broken as Magic/Katanas - but it's still something to consider. I think the game needs to be balanced for effect-less melee first and foremost, and then find a way to add all these effects/magic ontop of that without making it far easier... I also think katana's shouldn't break guards, or have their bleed effect removed otherwise. Let me know your thoughts, and feel free to add me if you have additional input.
Jani ツ 17. Feb. 2021 um 4:55 
A year ago you uploaded an edited terrain.party (here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1275917540) , where the scale was perfect (17,28x17x28km). This drive link no longer works. If you still have this edited terrain.party code, could you send the site to me? I would really appreciate it. Thank you!