14
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Recent reviews by elsoqo

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Showing 1-10 of 14 entries
No one has rated this review as helpful yet
4.6 hrs on record
gud
Posted 24 October, 2023.
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No one has rated this review as helpful yet
11.7 hrs on record (11.3 hrs at review time)
GOOD
Posted 8 August, 2023.
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5 people found this review helpful
1 person found this review funny
0.3 hrs on record
Gotta hand it to EA, they really know how to screw old players out of their own stuff.

Had been a long time player of SWTOR, even paid for some content. Now it's impossible for me to log back in, and impossible to contact anyone in EA to assist.
Posted 4 April, 2021.
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No one has rated this review as helpful yet
17.6 hrs on record
This was a great game to go into blind, I tell you wut
Posted 17 December, 2020.
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11 people found this review helpful
2 people found this review funny
31.5 hrs on record
Visually? Amazing. Can look even better than some of the more recent episodes of the anime, and at times I swear I'm watching an anime and not playing a video game. The nostalgia is strong, and I like how they brought back a lot of the older/forgotten characters.

Otherwise? Bad. Suffers from the ol' 'tries to do too many RPG-ish things and as a result all the RPG-ish elements are borderline useless.'

IE Food-eating getting you permanent and temporary boosts is a really good idea, and totally fitting into the DBZ world. However, am I going to waste time taking the 15 seconds to talk to ChiChi and cook each individual dish for a +1500 hp boost from a main course when I already have 20 million health? The answer is no.

The combat can be annoying as balls, too. Some fights are ridiculous without healing (most prominently is fighting high-powered versions of Vegeta/Nappa/Raditz, who have ridiculous 'everywhere attacks' as a team). And if you use healing, of course you're going to win. No cooldowns on healing items, you can just spam yourself up to full everytime you need to since it's instantaneous. Dragon Balls can easily net you 30k money which will easily buy many of the best healing items. Even without them, you end up picking up so many items you can sell to easily buy a ton of healing, and if you have enough you can get through any fight.

There's also no way to tell for sure if leveling up is even worth it. Your character undergoes so many power ups (as is typical and expected from this) that it seems like if I had waited to level up before a big power boost, perhaps I would've had even more stats upon leveling up after said power boost. No way to know for sure by just playing the game.
Posted 2 February, 2020. Last edited 9 February, 2020.
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1 person found this review helpful
1 person found this review funny
2.4 hrs on record
Played for some time because I was hoping for an experience like Dauntless, but unfortunately the Multiplayer side of things is rather... extremely terrible. You have to jump through a million hoops just to play with a friend for one mission, then be prepared to do the same for every mission going forward. If a big developer like Capcom is going to make a game like this and they say they're going to put in co-op, you'd think it wouldn't be half-assed and broken.
Posted 1 September, 2019.
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No one has rated this review as helpful yet
55.8 hrs on record (44.8 hrs at review time)
Early Access Review
Iz good game. Hopefully they'll release 1.0 in the near future, which I do understand should be worked on after version 17 (current experimental) is fully pushed out to public. But for the past several years, give or take some optimizations, bug fixes, and UI improvements, it's basically been a complete and solid game. It's even moddable. For me personally though, until it hits that 1.0 status, it's hard for me to take the time to make it to the end game content. Things change, save files get deprecated, etc. But there's plenty to do and enjoy with the first half of the game that I'd say I got my money's worth just by playing as far as I've ever made it (which is about tier 3 research).
Posted 2 July, 2019.
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No one has rated this review as helpful yet
1.8 hrs on record
One of those 'devs put a release stamp on it and kicked it to the curb' games. Zero support in discussions. Zero prospect of updates. When you boot up the game, and after EVERY SINGLE game, the steam overlay and invite menu pops up with your friends list. I don't know why they decided to do that, there is NO REASON for it other than to be annoying. There's literally an NPC you can talk to in order to bring up the invite menu. Or, you know... shift tab and do it yourself. It's insane that this was left in, or that the devs are too incompetent and/or uncaring to fix it.

Plus, the game is glitchy. At one point, my friend got stuck walking down forever, even if they pressed no keys, and had to restart the game to fix it. Open doors that can't be passed. Crashes. Weird hitboxes. It's really sad because there's a good game hidden under all these problems, but the devs have clearly given up because they're incapable or want to just work on whatever's next.
Posted 21 May, 2019. Last edited 21 May, 2019.
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14 people found this review helpful
1 person found this review funny
47.7 hrs on record
So, they took away runestones unless you purchased the DLC season passes which is really scummy. All the years I've had this game, you played it to level up your profile level and unlocked runestones. I personally have the DLC, which means I had the runestones, but all the work my friends put in to the game to unlock runestones is now gone, and it makes no sense to play with runestones enabled now. Not to mention all the wasted effort to unlock them.

This is insane. The developers can try vomiting the BS they will try to do to defend their disgusting actions, but this is completely uncalled for. Combined with the fiasco of their season pass literally not doing what it specified, this is Electronic Arts levels of scum. Either get funding if you need the money to work on this game, or work on something else. Don't do stupid crap like this and then turn around and actually DEFEND it.
Posted 21 May, 2019. Last edited 21 May, 2019.
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A developer has responded on 22 May, 2019 @ 2:02am (view response)
10 people found this review helpful
1 person found this review funny
0.0 hrs on record
Usually an expansion will add a balance of good, bad, neutral elements to a game. This literally only makes the entire game harder, handing out punishing cards and negative effects from the start. Not to mention a way for every player to lose if they don't know how to go through the game super fast.

Plus, visually, the omen card keeps popping up a whole lot over other cards as they're being played and we don't know why, but it's annoying and there's no way to disable that function. Would not go out of my way to get this unless you've played a lot of Talisman and feel like there needs to be extra pain added to the gameplay with *no* added rewards. If a hardcore audience exists for this game, I'm almost certain this is the expansion they add to weed out casuals from their games.

Talisman otherwise? Good game, do get. Not this expansion.
Posted 17 February, 2019.
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Showing 1-10 of 14 entries