72 people found this review helpful
5 people found this review funny
Recommended
0.0 hrs last two weeks / 0.0 hrs on record
Posted: 19 Feb, 2018 @ 9:50am

This DLC offers:
  • Your favorite broken faction, with an actual interesting playstyle, but still brokenly OP for the moment (about as broken as Vodyani).
  • Ability to negotiate with terrorists to tell them to stop attacking you / go attack someone else, useful if you don't like pirates.
  • Your favorite robot hero.
  • Lore that continues from Endless Legend.
  • The music is a remix of the Vaulters theme from Endless Legend. I liked that song, I like it here.

Interestingly enough, the lore doesn't seem to retcon anything. It assumes that the Vaulters at least completed their main quest (which involves launching the Argosy with Opbot in it, which is not the Hissho ship) and also that the epilogue quest was completed by the Vaulters, meaning more escaped on the Hissho ship. The story quest of the Vaulters in this expansion ties up the loose ends.

Vaulters gameplay encourages you to take your time selecting good systems no matter where they are in the galaxy, since your colonizations are instant, rate-limited, and portals allow you to get a death fleet wherever it is needed instantly. The golden age mechanic (shamelessly taken from the Pilgrims of Endless Space 1) also helps with this.

Pirate diplomacy is another good improvement upon the pirates. Previously, pirates just spawned out of minor factions. Later, it was changed so that pirates have their own outposts that are separate, and now you can tell them to go away with influence or tell them to go bother someone else for money. So if you usually disable pirates, try enabling them again and you might like it.

Overall, the DLC is worth the price. Endless Space 2 looks like it is on track to surpass Endless Legend.
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