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Recent reviews by Cham

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No one has rated this review as helpful yet
7.4 hrs on record
This game is absolutely DRENCHED in style and atmosphere. The design of the environments/sound/graphics is nothing short of incredible.

The story is definitely short and does spin quite a few unnecessary threads towards the end, but it was very enjoyable.

This game really felt like an interactive noir detective thriller movie meshed with the best aspects of classical futurism.
Posted 5 November. Last edited 5 November.
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No one has rated this review as helpful yet
144.0 hrs on record (37.1 hrs at review time)
Early Access Review
Don't get me wrong, this game is great. The combat is fun (if a bit unbalanced at times, but that will be addressed later). I have recommended this game to many friends, and logged almost 40 hours myself. The gameplay feels realistic and convincing, and the design is appealing. Then you may be asking "What is the problem?"

The problem is that these are all things that I thought in the first 5 hours of playing it. Now, after almost 40, I realize the issue. This game is riduculously pay-to-win. No way around it. It is one of those games that you have to be planning on paying quite literally THOUSANDS OF DOLLARS for the loadouts you want. You don't want to pay that much? That's OK! Here are the crappiest, most garbage guns we could create! Want to upgrade them? COOL! That will be $40 dollars, or about 300 hours in the game. Want to be a sniper? Sweet! Just log hundreds of hours using the bolt action rifle, or spend $50. Have a craving to be a tank crewman? You can! Just don't get your hopes up that you will actually have a useful tank for at least another few months (or paychecks).

I understand that the developers need to make money off of a F2P game, I do. But when the need for money makes the game virtually unplayable we have an issue.

If Reto-Moto changes this system so that anyone, with a bit of time (no, im not talking hundreds of hours) can get good items, then I will come back to this game in a heartbeat. However, if they don't, they have simply wasted their development time creating an amazing game that no one can enjoy.

Well done, Reto-Moto. Well done.
Posted 12 June, 2015.
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