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DefectedZephyr 最近的評論

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目前顯示第 1-10 項,共 36 項
1 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 7.5 小時 (評論時已進行 3.7 小時)
搶先體驗版評論
Man, I miss Sirius Online
張貼於 1 月 9 日。
這篇評論值得參考嗎? 搞笑 獎勵
1 個人認為這篇評論值得參考
總時數 8.2 小時 (評論時已進行 5.2 小時)
My 5hours of foxhole experience:
Front line is alright, until vehicles are involved. Then have fun trying not to get run over while being yelled at for not shooting or being in a specific spot.
Logistics is a cancerous cesspool of allies. Imagine getting shot by friendlies because you're gathering materials without using a vehicle to harvest.
***MOST*** Veterans of the game I have encountered have no tolerance of "Play around and find out".

Not recommended because of the community. Toxicity is rampant. The game is not the problem, the people who play it are.
Alternatively, seek Planetside2. It's free. You miss out on the hard labor logistics, but it's very much the same core concept.
張貼於 2024 年 11 月 30 日。
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1 個人認為這篇評論值得參考
總時數 4.1 小時 (評論時已進行 2.1 小時)
搶先體驗版評論
Nothing special that I haven't seen in many titles, optimization is great.
Really lacking in early game experience. I expected some decent writing but all I got was go here kill that oh no we need a hero cliche game start.
Drops feel.... meh? I guess? No serotonin dispensary here, which is fine.
Closest thing I can call this is a low-effort Toram Online.

This is more of a Dungeon Crawler than an RPG imo.

Overall, it's an alright game, but not alright enough to be slotted into my gaming rotation. If a friend asked, yeah I'd boot it up to play with them.
張貼於 2024 年 11 月 29 日。 最後編輯於 2024 年 11 月 29 日。
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1 個人認為這篇評論值得參考
總時數 0.6 小時
Not too shabby. Better with a friend
張貼於 2024 年 11 月 28 日。
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目前尚未有人將此評論標記為值得參考
總時數 18.0 小時 (評論時已進行 1.9 小時)
IT'S BACK AND I LOVE IT
張貼於 2024 年 4 月 9 日。
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目前尚未有人將此評論標記為值得參考
總時數 56.5 小時 (評論時已進行 2.6 小時)
Plays like the Quake genre.
Barebones, but has enough to scratch an itch.
Bots are stupid easy.
I'd give it a thumbs up.
張貼於 2023 年 5 月 11 日。
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9 個人認為這篇評論值得參考
總時數 68.5 小時 (評論時已進行 7.2 小時)
搶先體驗版評論
JOIN THE HECKING DISCORD

Edit: November 30, 10:33pm
With the introduction to Act3 and many more content updates to the live version, the game is starting to feel a lot more like a souls-like in terms of combat difficulty. The new are is looking rather fitting. However, the lack of storytelling is rampant, and could be improved on tremendously.

Edit: May 2nd, 9:38am (eastern)
Many bugs were squashed and Fireball got the buff it deserved!
Brine Eggs have been balanced and price scale with every day and more rare to find, starting to feel more like a Souls-Like! (You can hate me later for that change)
Started the NewLoop+, and oh my god everything just ramped up in difficulty. Everything has so much more health and I love it!

Edit: April 30th, 11:32pm (eastern)
Hp bug squashed with the help of Threxi0n and I, May you all rejoice in no more health loss when leaving an instance
More enchantments are being voted on in the discord
Spell balancing is happening based on user feedback in the discord
Enemy balancing (giving some enemies a buff) is happening based on user feedback in the discord (I think the game is kinda easy for a souls-like, you can hate me later)
Worms are getting random locations even without being aggro'd (Thanks Threxi0n!)
And a bunch of other cool stuff is being pondered over! Go join the Discord!! AAAAAAAAAA

Slowly becoming my favorite souls-like indie title.
The devs 100% listen and engage with the community.
We can help make this game the best it can be!
張貼於 2022 年 4 月 29 日。 最後編輯於 2022 年 10 月 30 日。
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2 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 10.1 小時 (評論時已進行 1.9 小時)
I have never been cussed at so much in a game other than this one.
The amount of community salt and berating prevents me from recommending this title.
張貼於 2022 年 4 月 12 日。
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目前尚未有人將此評論標記為值得參考
總時數 82.2 小時 (評論時已進行 1.3 小時)
.
張貼於 2022 年 3 月 10 日。 最後編輯於 2023 年 8 月 9 日。
這篇評論值得參考嗎? 搞笑 獎勵
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