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Recente recensies door sour dani

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11-20 van 38 items weergegeven
2 mensen vonden deze recensie nuttig
23.5 uur in totaal (8.3 uur op moment van beoordeling)
undatale
Geplaatst 21 september 2021.
Was deze recensie nuttig? Ja Nee Grappig Prijs
2 mensen vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
0.0 uur in totaal
Best part of the game, especially when you smash into your friend and he goes into the stratosphere.
Geplaatst 20 maart 2021.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
2.5 uur in totaal (1.6 uur op moment van beoordeling)
fast,,,,, goood.....
Geplaatst 25 november 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
15.2 uur in totaal (8.7 uur op moment van beoordeling)
Probably the best COD clone on steam. No real paywall, purely COD multiplayer. Runs great on even the most potatoest of PCs.
Geplaatst 31 maart 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
1 persoon vond deze recensie grappig
3.3 uur in totaal
one less game i gotta launch battle.net for
Geplaatst 29 november 2019.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
8.5 uur in totaal (3.4 uur op moment van beoordeling)
I love playing Stayin' Alive for the last player alive
Geplaatst 29 juni 2019.
Was deze recensie nuttig? Ja Nee Grappig Prijs
2 mensen vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2.7 uur in totaal
The only game I’ll ever be able to say I completed 100% the same day it came out!
An incredibly funny dating sim based off the characters from the game Rivals of Aether, with an underlying story which you can discover when paying attention.
Geplaatst 1 april 2019. Laatst gewijzigd 2 april 2019.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
4.1 uur in totaal (0.3 uur op moment van beoordeling)
Has a simple workshop uploader that isn't garbage, GMOD take notice.
Geplaatst 28 maart 2019.
Was deze recensie nuttig? Ja Nee Grappig Prijs
79 mensen vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2
6.7 uur in totaal (1.6 uur op moment van beoordeling)
I played this game for about 90 minutes so I could get a refund if i really need to.
To say this is a finished game is just not true, there's just so many oversights that may seem insignificant to a developer trying to rush a game out for a deadline, but matter when it determines the overall worth of the game to the player. I'm frankly tired of over-hyped games with "brand new" ideas only to see them half baked and crapped out. The combat is fine but the pea shooter pistol seems a bit weak, the enemies aren't really fearsome, they're more stupid then anything else. The level geometry is worse then indie developed titles from 2012. Reminds me more of a novice CSGO map, with floating stairs, random floating objects, trees and bushes just sorta in places they shouldn't. When you fall into the water you are teleported back from where you were before you fell in (pretty lazy), the water doesn't have any sort of liquid overlay on the screen and you just plop right onto the ground as if water doesn't affect your gravity. If you tried to walk into the water, you're met with a invisible wall. There's cases with items placed exactly looking at broken level geometry so you know the devs had to have seen it, but ignored it. Small things like having items automatically stack to the equipped items should be a given. Saving is really just confusing, and you're introduction to the robots is completely underwhelming. Like how you see the spooky scene set up in the starting house but the robots are too small to seem that deadly, and no other houses have that spooky of a scene ever again. There's missed opportunities to introduce the player with their first interaction with a robot, there could have been a bot in the house that chased you out, or one by the police car that could scare you back to the house to which you could plan on how you could kill the robot. Instead you're given a crap load of ammo and the robots are just there at the dock chilling out. Knowing Avalanche Studios this comes to no surprise that this game was released unfinished and will probably stay that way. I want to like it, i love the aesthetic, i love the setting, i love the amount of depth the devs went into to produce Swedish content. I don't however love a FOV of 50, and an unfinished game.


TL:DR
Another rushed game by Avalanche Studios, enjoy a grind fest on an island filled with dumb robots
Geplaatst 28 maart 2019. Laatst gewijzigd 28 maart 2019.
Was deze recensie nuttig? Ja Nee Grappig Prijs
15 mensen vonden deze recensie nuttig
1 persoon vond deze recensie grappig
106.4 uur in totaal (52.2 uur op moment van beoordeling)
I've been playing since alpha, many improvements have been made to the game almost every day trying to optimize or adjust mechanics. While it's a bit of a change of pace from Insurgency 2, it uses mechanics from one of my favorite games, Day of Infamy. Taking it from slowpaced teamwork to high octane teamwork. Most of those looking for the same sneaky and slow pace from Ins2 will be able to find something to enjoy in a team based version of their game.

I will continue to play this game with hopes that more and more optimization and content are added
Geplaatst 1 januari 2019.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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11-20 van 38 items weergegeven