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Recommended
0.0 hrs last two weeks / 78.9 hrs on record (68.0 hrs at review time)
Posted: 14 Feb, 2024 @ 4:42am

Early Access Review
Just finished unlocking the last of currently available 80 achievements, so figured it was a good time to leave a review.

This game does so many things right that despite some its shortcomings (most notably visual clarity, need an option for player projectile clarity pls) this game is really really fun. Natural synergies make it fun to build your character every run and the game isn't afraid of letting you become disgustingly powerful if you can work things out in your favor. Also has plenty of variety in the amount of characters, items and weapons (though some of the more niche synergy options could use more enablers). I also really enjoy that the game doesn't require you to grind for dozens of hours to accumulate metaprogression stats before you can start playing the "real" game and that a lot of the metaprogression options are about tweaking the game in various ways rather than just directly making you more powerful, and that there's a limit to how much of the metaprogression tree you can even use at a time. The difficulty system with the selectable Cinder difficulty modifiers also works nicely.

As said in the beginning, this game simply does a lot of things very right. Two big thumbs up from me for any action roguelike fans.
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